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Mots-clés
Résumé

The popularity of Mobile has led to the rapid development of mobile learning. Especially for applications in Intangible Cultural Heritage education, many mobile learning systems have been produced. However, few systems have been evaluated for usability. In this paper, we evaluated the Intangible Cultural Heritage Based Augmented Reality Mobile Learning Application developed, using heuristic evaluation conducted by five evaluators to examine 10 heuristics. The results show that the minimalist design is more accessible for users. Finally, we have the system for our users' testing. They all think that this system can increase their knowledge of Intangible Cultural Heritage.

Année de la conférence
2023
Nombre de pages
26-30,
Date de publication
2023///
URL
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85163343473&doi=10.1109%2fECTIDAMTNCON57770.2023.10139422&partnerID=40&md5=76fbcd49348abd4fdccd87897d10677e
DOI
10.1109/ECTIDAMTNCON57770.2023.10139422
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