Egilea
Hitz-gakoak
Abstract

A wide spectrum of digital data are becoming available to researchers and industries interested in the recording, documentation, recognition, and reproduction of human activities. In this work, we propose an approach for understanding and articulating human motion recordings into multimodal datasets and VR demonstrations of actions and activities relevant to traditional crafts. To implement the proposed approach, we introduce Animation Studio (AnimIO) that enables visualisation, editing, and semantic annotation of pertinent data. AnimIO is compatible with recordings acquired by Motion Capture (MoCap) and Computer Vision. Using AnimIO, the operator can isolate segments from multiple synchronous recordings and export them in multimodal animation files. AnimIO can be used to isolate motion segments that refer to individual craft actions, as described by practitioners. The proposed approach has been iteratively designed for use by non-experts in the domain of 3D motion digitisation.

Year of Publication
2020
Revista académica
Applied Sciences (Switzerland)
Volume
10
Issue
20
Number of Pages
1-17,
Date Published
2020/10//undefined
Publication Language
English
ISBN-ISSN
20763417 (ISSN)
Accession Number
WOS:000587265200001
URL
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85093858687&doi=10.3390%2fapp10207325&partnerID=40&md5=61402eb5f21c3aeb9d39a0d2a423dd14
DOI
10.3390/app10207325
Revista cadémica alternativa
Appl. Sci.
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