Autor
Palabras clave
Resumen

To promote the development of the intangible cultural heritage of the world, shadow play, many studies have focused on shadow puppet modeling and interaction. Most of the shadow puppet figures are still imaginary, spread by ancients, or carved and painted by shadow puppet artists, without consideration of real dimensions or the appearance of human bodies. This study proposes an algorithm to transform 3D human models to 2D puppet figures for shadow puppets, including automatic location of feature points, automatic segmentation of 3D models, automatic extraction of 2D contours, automatic clothes matching, and animation. Experiment proves that more realistic and attractive figures and animations of the shadow puppet can be generated in real time with this algorithm.

Año de publicación
2015
Revista académica
Frontiers of Information Technology and Electronic Engineering
Volumen
16
Número
5
Número de páginas
367-379
Publisher: Zhejiang University
Fecha de publicación
may
Idioma de edición
English
Numero ISSN
20959184 (ISSN)
URL
https://www.scopus.com/inward/record.uri?eid=2-s2.0-84942010634&doi=10.1631%2fFITEE.1400351&partnerID=40&md5=5c1be3b0e91f32657a6be25313e64351
DOI
10.1631/FITEE.1400351
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