@article{2817, keywords = {Animation, Automatic extraction, Automatic segmentations, Data handling, Data processing, Intangible cultural heritages, Modeling and animation, Shadow play, Shadow puppet figure, Three dimensional computer graphics}, author = {Xiao-fang Huang and Shou-qian Sun and Ke-jun Zhang and Tian-ning Xu and Jian-feng Wu and Bin Zhu}, title = {A method of shadow puppet figure modeling and animation}, abstract = {To promote the development of the intangible cultural heritage of the world, shadow play, many studies have focused on shadow puppet modeling and interaction. Most of the shadow puppet figures are still imaginary, spread by ancients, or carved and painted by shadow puppet artists, without consideration of real dimensions or the appearance of human bodies. This study proposes an algorithm to transform 3D human models to 2D puppet figures for shadow puppets, including automatic location of feature points, automatic segmentation of 3D models, automatic extraction of 2D contours, automatic clothes matching, and animation. Experiment proves that more realistic and attractive figures and animations of the shadow puppet can be generated in real time with this algorithm.}, year = {2015}, journal = {Frontiers of Information Technology and Electronic Engineering}, volume = {16}, number = {5}, pages = {367-379}, month = {may}, issn = {20959184 (ISSN)}, url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-84942010634&doi=10.1631%2fFITEE.1400351&partnerID=40&md5=5c1be3b0e91f32657a6be25313e64351}, doi = {10.1631/FITEE.1400351}, note = {Publisher: Zhejiang University}, language = {English}, }