Autor
Palabras clave
Resumen

The workshop is one of the activities inheriting and experiencing the Intangible Cultural Heritage (ICH) in modern times. It is mainly launched in the form of knowledge acquiring and hand-making experience which for users. There are studies show that the preformed teaching model limits cognition and creation of the participants in traditional workshop. However innovative workshops are trying to solve this issue. The changes include improving participants’ creative design level and artistic perception, no longer just experiencing the content. We studied the current state of the learning experience of the ICH handicraft workshops and summarized related problems. According to the elements of experience proposed by Bernd Schmitt, we expect to give a design proposal for the teaching model of ICH workshop which aims to cultivate the innovative ability and we carried out the teaching practice.

Número de páginas
109-112
Acta title
ACM Int. Conf. Proc. Ser.
Editorial
Association for Computing Machinery
ISBN-ISSN
9781450372473 (ISBN)
URL
https://www.scopus.com/inward/record.uri?eid=2-s2.0-85069748591&doi=10.1145%2f3332169.3332260&partnerID=40&md5=15e41ac082e7d6cdae30243d00a52c41
DOI
10.1145/3332169.3332260
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