Research on Learning Experience of Intangible Cultural Heritage Workshop from the Perspective of Innovation. 109-112. Association for Computing Machinery. https://doi.org/10.1145/3332169.3332260
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Tan, P., Hills, D., Ji, Y., Feng, K., & Machinery, A. C. (2020). Case Study: Creating Embodied Interaction with Learning Intangible Cultural Heritage through WebAR. Presentado en. Association for Computing Machinery. https://doi.org/10.1145/3334480.3375199