| Autor | |
| Palabras clave | |
| Resumen |
Virtual Reality (VR) offers the potential for more engaging access to Intangible Cultural Heritage. We present the design of a VR system (QiaoLe) in which people can access and learn about traditional Chinese musical instruments. We undertook a user study of QiaoLe (24 participants) comparing three interaction modes. Results suggest that embodied interaction and gamification improved users expe-rience, presence, and enjoyment in QiaoLe, but gamification may distract from rote learning. |
| Número de páginas |
348-353
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| Acta title |
Proc. - IEEE Conf. Virtual Real. 3D User Interfaces Abstr. Workshops, VRW
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| Editorial |
Institute of Electrical and Electronics Engineers Inc.
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| ISBN-ISSN |
9781665484022 (ISBN)
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| URL | |
| DOI |
10.1109/VRW55335.2022.00080
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