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Research on the Application of VR Animation Technology in Traditional Folk Game Demonstration Take the traditional game pyramid in Dunhuang fresco as an example S. Zou, Y. Cao, J. Dong
Research on the dissemination and application of computer 3D technology in the process of intangible cultural heritage display R. Yang, S.Z. Abidin
Research on Short Video Production of Taijiquan Teaching under Information Technology G. Ying
Research on Intangible cultural heritage education inheritance based on augmented reality technology X.-Z. Li, C.-C. Chen, X. Kang
Research on Intangible Cultural Heritage Digital Resources Development Based on NFT L. Mou, X. Xu
Research on Rural Landscape Spatial Information Recording and Protection Based on 3D Point Cloud Technology under the Background of Internet of Things Li Yue, Zhang Yadong, Chen Jinjin
Research on the Construction Method of ERP System Structure of Lu Brocade Enterprises Lina Yang
Research on National Pattern Reuse Design and Optimization Method Based on Improved Shape Grammar Ning Ding, Jian Lv, Lai Hu
Research on the Influencing Factors of Kite Culture Inheritance Based on an Adversarial Interpretive Structure Modeling Method Yi Zhang, Yuwen Huang, Xinyu Zhao, Jingxuan Li, Fulin Yin, Lin Wang
Research on Relevant Dimensions of Tourism Experience of Intangible Cultural Heritage Lantern Festival: Integrating Generic Learning Outcomes With the Technology Acceptance Model Xin-Zhu Li, Chun-Ching Chen, Xin Kang, Jian Kang