Tan, P., Hills, D., Ji, Y., Feng, K., & Machinery, A. C. (2020). Case Study: Creating Embodied Interaction with Learning Intangible Cultural Heritage through WebAR. Presentado en. Association for Computing Machinery. https://doi.org/10.1145/3334480.3375199
Peng Tan Damian Hills Yi Ji Kaiping Feng Assoc MachineryCollaborative design Design Methodology Education Embodied interaction Human computer interaction Human engineering Intangible cultural heritage Intangible cultural heritages qualitative analysis Webar
Tan, P., Ji, Y., Hills, D., & Fu, T. (2019). Bridging knowledge between craftsman and learner in chinese intangible cultural heritage through WebAR. Presentado en. Association for Computing Machinery, Inc. https://doi.org/10.1145/3354918.3361900
P. Tan Y. Ji D. Hills T. FuArts computing Cantonese Embodied interaction Empirical studies Intangible cultural heritages Interactive computer graphics Interactive computer systems Learning experiences Making process Physical objects Porcelain Tangible interaction