Peter, K., Auala, S., & Winschiers-Theophilus, H. (2023). An AR Game for Primary Learners to Safeguard Intangible Cultural Heritage of the Ovahimba Tribe. Imx 2023 - Proceedings Of The 2023 Acm International Conference On Interactive Media Experiences, pp. 359-361, . https://doi.org/10.1145/3573381.3597230 (Original work published 0 B.C.E.)
K. Peter S. Auala H. Winschiers-Theophiluscultural heritage Intangible cultural heritages Cultural heritages History Design Augmented reality Image enhancement museums Embodied interaction Primary schools Augmented reality Namibia Real-world Computer generated Embodied Interaction OvaHimba Ovahimbum Research-by-design Research-by-Design Sensory data
Rodil, K., & Winschiers-Theophilus, H. (2018). Why is she naked? An Iterative Refinement of the Digitisation of ICH with the OvaHimba Tribe in Namibia. International Journal Of Intangible Heritage, 13, 143-154. Recuperado de https://www.scopus.com/inward/record.uri?eid=2-s2.0-85055773572&partnerID=40&md5=780808be245c3e8b389bf66357cd73ef
Kasper Rodil Heike Winschiers-TheophilusDigitisation Namibia Body ornaments OvaHimba Tripartite Digitisation Model