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Y. Yang D. Zhang T. Ji L. Li Y. HeIntangible cultural heritages Virtual reality Intangible cultural heritage Design Human engineering Wearable technology Computer circuits Cultural learning Educational game Educational games Learning style Learning Style Problem solving Rural children
Zhao, G., Di, B., Zhu, W., Yu, Y., & Zan, H. (2017). Design and implementation of multi - Touch Tujia brocade virtual weaving system. 2017-September, 255-258. IEEE Computer Society. https://doi.org/10.23919/SPA.2017.8166874
G. Zhao B. Di W. Zhu Y. Yu H. ZanIntangible cultural heritages Virtual reality Silk Weaving Digital protection Intangible cultural heritage protections Tujia brocade Human computer interaction Design and implementations Human-computer interaction Computer architecture Signal processing Information technology solutions Multi-touch Multi-touch technologies Virtual weaving
Kong, C., & Zhang, L. (2021). Developing a Co-Design Process Model for the Digital Presentation of Intangible Cultural Heritage: A Case Study of "Warm Inheritors Digital Diabolo". 8, 89-94. Copernicus GmbH. https://doi.org/10.5194/isprs-annals-VIII-M-1-2021-89-2021
C. Kong L. ZhangIntangible cultural heritages Virtual reality Intangible cultural heritage Design Historic preservation Digital technologies Case-studies Virtual reality technology Virtual reality museums Co-design Co-designs Design Process Design process modelling Design recommendations Design-process Diabolo Exhibitions Interactive Digital Storytelling
Kong, C., & Zhang, L. (2021). Developing a Co-Design Process Model for the Digital Presentation of Intangible Cultural Heritage: A Case Study of "Warm Inheritors Digital Diabolo". 8, 89-94. Copernicus GmbH. https://doi.org/10.5194/isprs-annals-VIII-M-1-2021-89-2021
C. Kong L. ZhangIntangible cultural heritages Virtual reality Intangible cultural heritage Design Historic preservation Digital technologies Case-studies Virtual reality technology Virtual reality museums Co-design Co-designs Design Process Design process modelling Design recommendations Design-process Diabolo Exhibitions Interactive Digital Storytelling
Deng, Y., Liu, H., Lu, Y., & Li, T. (2021). Design and Development of Virtual Scene of " Birds paying homage to the Phoenix " Based on Virtual Reality Technology. 52-56. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICISPC53419.2021.00017
Yi Deng Huaqun Liu Yang Lu Tong LiAugmented reality Augmented reality technology Bird paying homage to the phoenix Birds birds paying homage to the Phoenix Design and Development Engines Example based Intangible cultural heritage Intangible cultural heritages Location based services Suona art Telecommunication services Unreal engine 4 Unreal Engine 4 Virtual and augmented reality Virtual reality Virtual reality Virtual reality technology Virtual scenes
Deng, Y., Liu, H., Lu, Y., & Li, T. (2021). Design and Development of Virtual Scene of " Birds paying homage to the Phoenix " Based on Virtual Reality Technology. 52-56. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICISPC53419.2021.00017
Yi Deng Huaqun Liu Yang Lu Tong LiAugmented reality Augmented reality technology Bird paying homage to the phoenix Birds birds paying homage to the Phoenix Design and Development Engines Example based Intangible cultural heritage Intangible cultural heritages Location based services Suona art Telecommunication services Unreal engine 4 Unreal Engine 4 Virtual and augmented reality Virtual reality Virtual reality Virtual reality technology Virtual scenes
Cui, J., Dong, F., & Zhang, W. (2020). Immersive Virtual Experience Design Research of Jiaoshan Forest of Steles Calligraphy Art. 165-169. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICIDDT52279.2020.00037
J. Cui F. Dong W. ZhangVirtual reality Cultural heritages Virtual museum Cultural transmission Virtual reality technology Immersive Forestry Design research Transmissions Experience design Immersion Forest of stele calligraphy Forest of Steles calligraphy Virtual experience
Selmanovic, E., Rizvic, S., Harvey, C., Boskovic, D., Hulusic, V., Chahin, M., & Sljivo, S. (2020). Improving Accessibility to Intangible Cultural Heritage Preservation Using Virtual Reality. Acm Journal On Computing And Cultural Heritage, 13. https://doi.org/10.1145/3377143 (Original work published jun)
Elmedin Selmanovic Selma Rizvic Carlo Harvey Dusanka Boskovic Vedad Hulusic Malek Chahin Sanda SljivoIntangible cultural heritages Virtual reality Cultural heritages Intangible cultural heritage Historic preservation Subjective evaluations Interactive Digital Storytelling storytelling Virtual reconstruction Areas of concerns head-mounted display Virtual bridges WEB application