Vosinakis, S., Nikolakopoulou, V., Nikopoulos, G., Fragkedis, L., Stavrakis, M., Politopoulos, N., & Koutsabasis, P. (2021). Designing Mixed Reality Experiences that Provide Views to the Past: Reviving the Operation of an Industrial Olive Oil Factory. 39-44. Association for Computing Machinery. https://doi.org/10.1145/3503823.3503831
S. Vosinakis V. Nikolakopoulou G. Nikopoulos L. Fragkedis M. Stavrakis N. Politopoulos P. KoutsabasisIntangible cultural heritage Intangible cultural heritages Cultural heritages User experience Product design Users experiences Interaction design User interfaces museum 3D printers Communication media Design approach Design approaches Hybrid installation Industrial heritage Installation Machine design mixed reality Olive oil Software design Workers
Yang, Y., Zhang, D., Ji, T., Li, L., & He, Y. (2019). Designing educational games based on intangible cultural heritage for rural children: A case study on “logic huayao” (Vol. 795). In (Vol. 795). Springer Verlag. https://doi.org/10.1007/978-3-319-94619-1_38
Y. Yang D. Zhang T. Ji L. Li Y. HeIntangible cultural heritages Virtual reality Intangible cultural heritage Design Human engineering Wearable technology Computer circuits Cultural learning Educational game Educational games Learning style Learning Style Problem solving Rural children
Kong, C., & Zhang, L. (2021). Developing a Co-Design Process Model for the Digital Presentation of Intangible Cultural Heritage: A Case Study of "Warm Inheritors Digital Diabolo". 8, 89-94. Copernicus GmbH. https://doi.org/10.5194/isprs-annals-VIII-M-1-2021-89-2021
C. Kong L. ZhangIntangible cultural heritages Virtual reality Intangible cultural heritage Design Historic preservation Digital technologies Case-studies Virtual reality technology Virtual reality museums Co-design Co-designs Design Process Design process modelling Design recommendations Design-process Diabolo Exhibitions Interactive Digital Storytelling
Wang, Q., & Shen, S. (2018). Digital inheritance strategy of intangible cultural heritage and big data model - Taking the southern liaoning province as an example. 2018-January, 295-298. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICITBS.2018.00082
Q. Wang S. ShenIntangible cultural heritage Big data Intangible cultural heritages National cultures Digital protection Smart City Digitization Inheritance strategy Model Analog to digital conversion Interdisciplinary research Liaoning Liaoning Province Models Operation and management Southern Liaoning
Yan, H., Liu, W., Xia, X., Xu, Y., & Ssong, T. (2021). Design research of interactive picture books of cultural education based on augmented reality technology. 958-962. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICCSE51940.2021.9569391
H. Yan W. Liu X. Xia Y. Xu T. SsongIntangible cultural heritages Culture Augmented reality User experience Cultural education Engineering education Cultural knowledge Augmented reality technology Users experiences Design research Chinese culture Education Interactive picture book
Mallik, A., Chaudhury, S., Chandru, V., & Srinivasan, S. (2018). Digital hampi: Preserving indian cultural heritage. Springer Singapore. https://doi.org/10.1007/978-981-10-5738-0
A. Mallik S. Chaudhury V. Chandru S. SrinivasanIntangible cultural heritages Historic preservation Semantics Computer Vision Three dimensional computer graphics Computer vision Cutting tools Digital heritage Digital heritage Science and Technology Knowledge based systems Cutting edge technology Digital image storage Institutes of technologies Multimedia access Semantic Multimedia Access Technological advances Virtual Walk
Zu, E., Shu, M. H., Huang, J. C., Wu, T. J., Hsu, C. W., & Chang, Y. C. (2021). Development of a Monitoring and Management System for Nonheritage Tourist Attractions Based on Mobile GIS and Multisensor Technology. Mobile Information Systems, 2021. https://doi.org/10.1155/2021/9130244 (Original work published jul)
Enhou Zu MingHung Shu JuiChan Huang TzuJung Wu ChihWei Hsu YuanChieh ChangIntangible cultural heritages Monitoring Tourism industry Query processing Response time (computer systems) Software design Communication capabilities Communication interface Data exchange protocols Electronic data interchange Graph theory Hypertext systems Leisure industry Monitoring and management systems Multisensor technology Real-time information Shortest path algorithms Structured programming
Zhang, Z., & Gao, J. (2021). Design of Immersive Interactive Experience of Intangible Cultural Heritage based on Flow Theory. 146-149. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/IHMSC52134.2021.00041
Z. Zhang J. GaoIntangible cultural heritages Immersive Experience design Interaction design Experience design Flow experience Flow theories flow theory immersive experience Immersive experience Interaction design Method model On flow Theoretical research
Zhao, G., Di, B., Zhu, W., Yu, Y., & Zan, H. (2017). Design and implementation of multi - Touch Tujia brocade virtual weaving system. 2017-September, 255-258. IEEE Computer Society. https://doi.org/10.23919/SPA.2017.8166874
G. Zhao B. Di W. Zhu Y. Yu H. ZanIntangible cultural heritages Virtual reality Silk Weaving Digital protection Intangible cultural heritage protections Tujia brocade Human computer interaction Design and implementations Human-computer interaction Computer architecture Signal processing Information technology solutions Multi-touch Multi-touch technologies Virtual weaving
Aristidou, A., Shamir, A., & Chrysanthou, Y. (2019). Digital Dance Ethnography: Organizing Large Dance Collections. Acm Journal On Computing And Cultural Heritage, 12. https://doi.org/10.1145/3344383 (Original work published dec)
Andreas Aristidou Ariel Shamir Yiorgos ChrysanthouIntangible cultural heritage Intangible cultural heritages Socio-cultural Forestry dance Categorization tree High dimensional feature Motion and style signatures Motion sequences Overlapping features Trees (mathematics)