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G.M.M. Angélica L.C.C. Cristina A.M.D. yArchaeological objects Archaeological pieces Archeological piece Augmented reality Augmented reality (AR) cultural identity Ethnic groups Four-phase Model-based OPC museum museums Past and present Process-models Software prototyping Zenu ethnicity Zenú ethnicity
Medina-Carrion, A., Arias-Espinoza, P., Robles-Bykbaev, V., Robles-Bykbaev, Y., Pesantez-Aviles, F., & Ortega, J. (2018). An interactive educational tool based on augmented reality, mobile applications and comic strips to teach children the Cañari and Inca cultures in the Ecuadorian context. Presentado en. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/CACIDI.2018.8584190
A. Medina-Carrion P. Arias-Espinoza V. Robles-Bykbaev Y. Robles-Bykbaev F. Pesantez-Aviles J. OrtegaAugmented reality Augmented reality (AR) Educational tools Expert System Expert systems Intangible cultural heritages Interactive Application Interactive applications Learning progress Mobile applications Mobile computing Multimedia materials Natural language processing Natural language processing (NLP) Natural language processing systems United Nations educational Scientific and Cultural Organization