Galani, S., & Vosinakis, S. (2024). An augmented reality approach for communicating intangible and architectural heritage through digital characters and scale models. Personal And Ubiquitous Computing. https://doi.org/10.1007/s00779-024-01792-x
Sophie Galani Spyros VosinakisArchitectural heritage architecture Augmented reality Character models Digital characters Digital world Digitisation Historic preservation Human computer interaction Intangible cultural heritages Learning systems Leather Mobile Augmented Reality Physical scale modeling Scale-model Users experiences
Ntagiantas, A., Konstantakis, M., Aliprantis, J., Manousos, D., Koumakis, L., & Caridakis, G. (2022). An Augmented Reality Children s Book Edutainment through Participatory Content Creation and Promotion Based on the Pastoral Life of Psiloritis. Applied Sciences, 12. https://doi.org/10.3390/app12031339 (Original work published feb)
Antonis Ntagiantas Markos Konstantakis John Aliprantis Dimitris Manousos Lefteris Koumakis George CaridakisAugmented reality Collaboration Content creation Digital book Digital storytelling Edutainment Intangible cultural heritage Participatory design Serious games
Peter, K., Auala, S., & Winschiers-Theophilus, H. (2023). An AR Game for Primary Learners to Safeguard Intangible Cultural Heritage of the Ovahimba Tribe. 359-361. https://doi.org/10.1145/3573381.3597230
K. Peter S. Auala H. Winschiers-TheophilusAugmented reality Augmented reality Computer generated cultural heritage Cultural heritages Design Embodied interaction Embodied interaction History Image enhancement Intangible cultural heritages museums Namibia OvaHimba Ovahimbum Primary schools Real-world Research-by-design Research-by-design Sensory data
Peter, K., Auala, S., & Winschiers-Theophilus, H. (2023). An AR Game for Primary Learners to Safeguard Intangible Cultural Heritage of the Ovahimba Tribe. 359-361. https://doi.org/10.1145/3573381.3597230
K. Peter S. Auala H. Winschiers-TheophilusAugmented reality Augmented reality Computer generated cultural heritage Cultural heritages Design Embodied interaction Embodied interaction History Image enhancement Intangible cultural heritages museums Namibia OvaHimba Ovahimbum Primary schools Real-world Research-by-design Research-by-design Sensory data