. Planning long-term management for historic cities. The rock integrated and sustainable management plan. 14, 311-322. https://doi.org/10.2495/DNE-V14-N4-311-322
Gallert, P., Stanley, C., & Rodil, K. Perspectives on Safeguarding Indigenous Knowledge and Intangible Cultural Heritage. 280-283. Springer. https://doi.org/10.1007/978-3-319-57937-5_75
Othman, R., Ahmad, M., Ibrahim, O., Sa ari, H., Kamal, S. N. -I. M., & Darami, A. I. Overview of UX-UI Via Virtual Reality Project in Preserving the Intangible Cultural Heritage of Negeri Sembilan, Malaysia. 180-185. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICSPC53359.2021.9689107
Archiwaranguprok, C., Pataranutaporn, P., Mano, P., Bhongse-Tong, P., Maes, P., & Klunchun, P. Open Dance Lab: Digital Platform for Examining, Experimenting, and Evolving Intangible Cultural Heritage. Présenté à. https://doi.org/10.1145/3677389.3702602
Zhou, Y., & Zhou, S. On the Translation Strategy of “Intangible Cultural Heritage” Based on Visual Multimodality. 1355 LNEE, 74-82. https://doi.org/10.1007/978-981-96-2794-3_9
Hossain, E., & Ping, H. W. Online Platform for Collecting and Documenting Traditional Games in Malaysia: A Cultural Heritage Preservation Effort in Digital Transformation Age. 134-137. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICDI57181.2022.10007371
Damiano, R., Lieto, A., & Lombardo, V. Ontology-based visualisation of cultural heritage. 558-563. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/CISIS.2014.81
Papangelis, K., Chamberlain, A., Liang, H. -N., & Machinery, A. C. New Directions for Preserving Intangible Cultural Heritage Through the Use of Mobile Technologies. 10754 LNCS, 964-967. Springer Verlag. https://doi.org/10.1007/978-3-319-75789-6_16
Yuan, F. New Paths for the Development of National Sports Intangible Cultural Heritage Based on Computer Nonlinear 3D Model Modeling Technology from the Perspective of Scene Theory. 2022. https://doi.org/10.1155/2022/4744654
Febriansari, D., Atmojo, I. R. W., Ardiansyah, R., & Januardy, S. NgaBatik: Application Interactive Games to Learn about Design Batik Ngawi Based Android through the Application of STEAM Learning Model. 1842. IOP Publishing Ltd. https://doi.org/10.1088/1742-6596/1842/1/012009