Wang, C., & Zhu, Y. (2022). A Survey of Museum Applied Research Based on Mobile Augmented Reality. Computational Intelligence And Neuroscience, 2022. https://doi.org/10.1155/2022/2926241 (Original work published aug)
Chong Wang Ye ZhuApplication functions Applied research Augmented reality Augmented reality Cognitive loads Digital era Display modes Historic preservation Humans Interaction styles Key technologies Mobile applications Mobile Augmented Reality museums Real environments Surveys and Questionnaires Virtual information human information center Mobile application questionnaire
Li, S. T., Zhang, M., Long, J. Z., & Liu, J. (2008). A Protection and Management Oriented Intangible Culture Heritage MIS Architecture and its Prototype Application. 1, 1063-1067. Beijing. https://doi.org/10.1109/SOLI.2008.4686556
S. Li M. Zhang J. Long J. LiuAdministrative data processing High speeds Intangible cultural heritage Key technologies Knowledge management Management information systems Protection Protection and managements Prototype system Software prototyping Switching circuits
Li, S. T., Zhang, M., Long, J. Z., & Liu, J. (2008). A Protection and Management Oriented Intangible Culture Heritage MIS Architecture and its Prototype Application. 1, 1063-1067. Beijing. https://doi.org/10.1109/SOLI.2008.4686556
S. Li M. Zhang J. Long J. LiuAdministrative data processing High speeds Intangible cultural heritage Key technologies Knowledge management Management information systems Protection Protection and managements Prototype system Software prototyping Switching circuits