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X. JiangArt educations Colleges and universities Curriculum systems Intangible cultural heritages Northeast China Scientific researches Social development Teaching methods
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Jie Xiao Mingang GuoAugmented reality Augmented reality technology Computing technology Development prospects Edge computing Efficiency Engineering education Intangible cultural heritages Learning systems Sensory analysis Sports Students Surveys Tai chis Teaching Teaching methods Technology-based Traditional cultures VR technology
Xiao, J., & Guo, M. Promotion of VR Technology in Taijiquan Multimedia Edge Computing Technology. 2021. https://doi.org/10.1155/2021/7942409
Jie Xiao Mingang GuoAugmented reality Augmented reality technology Computing technology Development prospects Edge computing Efficiency Engineering education Intangible cultural heritages Learning systems Sensory analysis Sports Students Surveys Tai chis Teaching Teaching methods Technology-based Traditional cultures VR technology
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Wen HuangBig data Big data technology Chinese language Chinese language teachings cultural resources Data integration Data technologies Education computing Engineering education Engineering research Historic preservation Information dissemination Innovation in chinese language teaching Intangible cultural heritages Language education Personalized learning Social aspects Teaching Teaching methods