Yang, K., Sun, Z., Wang, S., & Chen, H. -H. (2018). Image Stylization for Thread Art via Color Quantization and Sparse Modeling. 10735 LNCS, 515-525. Springer Verlag. https://doi.org/10.1007/978-3-319-77380-3_49
Kewei Yang Zhengxing Sun Shuang Wang Hui-Hsia ChenTextile printing Image segmentation Color Rendering (computer graphics) Image-based Image-based artistic rendering Needles Random-needle embroidery Stitch selection Color quantization Image compression Sparse modeling
Wang, S., Liu, H., & Zhang, X. (2020). Design and Implementation of Realistic Rendering and Immersive Experience System Based on Unreal Engine4. 11-15. Association for Computing Machinery. https://doi.org/10.1145/3439133.3439138
S. Wang H. Liu X. ZhangIntangible cultural heritages Virtual reality Design User experience Artificial intelligence Virtual reality technology Design and implementations Immersive experience Engines Interactive behavior Comprehensive optimizations Motion sensors Photorealistic Rendering Printing techniques Realistic rendering Rendering (computer graphics) Unreal Engine4 Virtual reality experiences
Yang, K., Sun, Z., Wang, S., & Chen, H. -H. (2018). Image Stylization for Thread Art via Color Quantization and Sparse Modeling. 10735 LNCS, 515-525. Springer Verlag. https://doi.org/10.1007/978-3-319-77380-3_49
Kewei Yang Zhengxing Sun Shuang Wang Hui-Hsia ChenTextile printing Image segmentation Color Rendering (computer graphics) Image-based Image-based artistic rendering Needles Random-needle embroidery Stitch selection Color quantization Image compression Sparse modeling