Adamou, A., Picca, D., Hou, Y., & Granados-García, L. (2023). The Facets of Intangible Heritage in Southern Chinese Martial Arts: Applying a Knowledge-driven Cultural Contact Detection Approach. Journal On Computing And Cultural Heritage, 16(3). https://doi.org/10.1145/3606702 (Original work published 0 B.C.E.)
A. Adamou D. Picca Y. Hou Loreto Granados-GarcíaCultural heritages Arts computing Digitization Ontology's Key words Martial art Digitisation Ontology Knowledge representation Embodied knowledge semantic web Knowledge-representation Computational methods ontologies embodied knowledge Knowledge representation Additional key word and phrasesintangible cultural heritage Additional Key Words and PhrasesIntangible cultural heritage inferencing Inferencing Semantic-Web
Bollini, L., & Facchini, C. (2022). I Wish You Were Here. Designing a Geostorytelling Ecosystem for Enhancing the Small Heritages’ Experience (Vol. 13378 LNCS). En (Vol. 13378 LNCS). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-10562-3_32
L. Bollini C. FacchiniCultural heritages Arts computing Ecosystems Digital technologies Experience design Emotional design Interface designs Cultural and intangible heritage Experience and interfaces design Geo-storytelling Informative communication Small heritage Small heritages Topdown
Zhao, J., Gao, G., Cheng, J., & Machinery, A. C. (2017). Identity Authentication Protection for "Spatial Watermarking plus QR Code" Paper-cutting Digital Image. 34-37. Association for Computing Machinery. https://doi.org/10.1145/3171592.3171599
Jun Zhao Guangyong Gao Jianhua Cheng Assoc MachineryIntangible cultural heritages Arts computing Digital image Copyrights Authentication Codes (symbols) Authentication information Authentication protections Authentication technology Binary images Binaryimage Edge detection Edge spatial watermark Identity authentication Image watermarking Paper cutting digital image QR codes QRcode Watermarking algorithms
Zeng, Y., Mingliang, C., Haoyang, Z., & Yong, Z. (2022). An Automatic Matching Interactive and Visualization System for Virtual Martial Arts. Thirteenth International Conference On Graphics And Image Processing (Icgip 2021), Vol. 12083. https://doi.org/10.1117/12.2623402 (Original work published 0 B.C.E.)
Yuqing Zeng Cao Mingliang Zhang Haoyang Zhong YongIntangible cultural heritages Arts computing Edutainment Visualization Martial art Action matching Automatic matching Interactive system Kinect Users' interests Virtual martial art Virtual martial arts Visualization system
Zhou, M., & Fang, N. (2021). High-performance computing system and smart speech pattern findings for intangible cultural heritage art analysis considering visual information. 1199-1202. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICIRCA51532.2021.9544576
M. Zhou N. FangIntangible cultural heritages Intangible cultural heritage Arts computing Arts designs High performance computing systems Visual languages Art analysis Artificial language recognition Artificial Language Recognition High Performance Computing System Language recognition Patterns finding Recognition algorithm Speech patterns Visual Application Visual applications
Liu, H. (2014). Digital expression and inheritance of the intangible cultural heritage Regong Art. 172-174. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/WARTIA.2014.6976223
H. LiuIntangible cultural heritage Intangible cultural heritages Arts computing Textures Interactive technology Current situation Thangka Engineering research Material cultures Digital forms Interaction techniques Regong Art
Li, X., & Li, Z. (2021). Design Innovation of Intangible Cultural Heritage: Challenges on the Basis of Mobile Phone Culture. 12781 LNCS, 37-46. Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-78227-6_4
Xiangnuo Li Ziyang LiIntangible cultural heritage Intangible cultural heritages Arts computing Students Product design Digital storage Digital media technologies Innovative design Design innovations Economic and social effects College students Interaction methods Cellular telephones Creativity Digital art High educations Mobile media User centered design User-centered design
Bollini, L., & Facchini, C. (2022). I Wish You Were Here. Designing a Geostorytelling Ecosystem for Enhancing the Small Heritages’ Experience (Vol. 13378 LNCS). En (Vol. 13378 LNCS). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-031-10562-3_32
L. Bollini C. FacchiniCultural heritages Arts computing Ecosystems Digital technologies Experience design Emotional design Interface designs Cultural and intangible heritage Experience and interfaces design Geo-storytelling Informative communication Small heritage Small heritages Topdown
Zhao, J., Gao, G., Cheng, J., & Machinery, A. C. (2017). Identity Authentication Protection for "Spatial Watermarking plus QR Code" Paper-cutting Digital Image. 34-37. Association for Computing Machinery. https://doi.org/10.1145/3171592.3171599
Jun Zhao Guangyong Gao Jianhua Cheng Assoc MachineryIntangible cultural heritages Arts computing Digital image Copyrights Authentication Codes (symbols) Authentication information Authentication protections Authentication technology Binary images Binaryimage Edge detection Edge spatial watermark Identity authentication Image watermarking Paper cutting digital image QR codes QRcode Watermarking algorithms