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Evi Triandini Made Astika Djoko Kuswanto Marlowe Bandem Padma Crisnapati Sitti Rahmah3D models 3d-modeling Augmented reality applications Augmented reality technology Balinese culture Cultural preservation Digital world Model target Ogoh-ogoh art Primary objective
Galani, S., & Vosinakis, S. (2024). An augmented reality approach for communicating intangible and architectural heritage through digital characters and scale models. Personal And Ubiquitous Computing. https://doi.org/10.1007/s00779-024-01792-x
Sophie Galani Spyros VosinakisArchitectural heritage architecture Augmented reality Character models Digital characters Digital world Digitisation Historic preservation Human computer interaction Intangible cultural heritages Learning systems Leather Mobile Augmented Reality Physical scale modeling Scale-model Users experiences