Linaza, M., Moran, K., & O Connor, N. E. Traditional Sports and Games: A new opportunity for personalized access to cultural heritage. 997. CEUR-WS. Recuperado de https://www.scopus.com/inward/record.uri?eid=2-s2.0-84924388271&partnerID=40&md5=a366931e212bc256803c9cb7cc1d13c5
M. Linaza K. Moran N.E. O ConnorDigitisation Dual approach Globalisation Intangible cultural heritage Intangible cultural heritages Motion capture Personalized access to cultural heritages Position papers Sports State of the art
Wu, J., Zhao, J., Xue, D., Zhao, Y., Jia, X., & Chen, T. Serious Game for Spring Festival Culture in Beijing. 447-450. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/DigitalHeritage.2018.8810062
Jiao Wu Jiaxiang Zhao Dongyue Xue Yuke Zhao Xiaoshuang Jia Ting ChenBeijing Cell culture Design Process Information gathering Intangible cultural heritages Role-playing game Serious games Specific areas State of the art Culture Serious games spring festival
Lerma, J. L., Heras, V., Mora-Navarro, G., Rodas, P., & Matute, F. Geoportal Proposal for the Inventory of Cultural Heritage in Nabón (Ecuador). 43, 1415-1418. International Society for Photogrammetry and Remote Sensing. https://doi.org/10.5194/isprs-archives-XLIII-B2-2020-1415-2020
J.L. Lerma V. Heras G. Mora-Navarro P. Rodas F. MatuteClimate change Cultural heritages Historical records Human actions Intangible cultural heritages International experts Natural hazard Natural heritages State of the art Surveys Sustainable Development Goals (SDGs) documentation international cooperation landscapes Tangible and intangible heritage