Chung, F. M. -Y. (2023). Utilising technology as a transmission strategy in intangible cultural heritage: the case of Cantonese opera performances. International Journal Of Heritage Studies. https://doi.org/10.1080/13527258.2023.2284723 (Original work published 0 B.C.E.)
F.M.-Y. ChungIntangible cultural heritage Artificial intelligence Cantonese opera Arts technology transmission crisis
Baratè, A., Haus, G., Ludovico, L. A., & Mauro, D. A. (2012). IEEE 1599 for live Musical and theatrical performances. Journal Of Multimedia, 7, 170-178. https://doi.org/10.4304/jmm.7.2.170-178
A. Baratè G. Haus L.A. Ludovico D.A. Maurocultural heritage Cultural heritages Artificial intelligence New media Innovative approaches Multimedia systems Interactivity WEB application Encoding (symbols) Collaborative approach Collaborative approaches Heterogeneous materials IEEE 1599 International standards Multi-layer encoding WEB application
Yu, D. D., Wang, L., Feng, X. W., Wang, S. H., & Liang, B. (2020). Service Design in the Preservation of Intangible Cultural Heritage: A Case Study in the Legend of the Kitchen God (Vol. 12202 LNCS). En (Vol. 12202 LNCS). Springer. https://doi.org/10.1007/978-3-030-49757-6_50
D.D. Yu L. Wang X.W. Feng S.H. Wang B. LiangIntangible cultural heritages Design Historic preservation User experience Artificial intelligence Human computer interaction Data mining Chemical activation Service design Learning mode Analysis approach Behavioral data Data mining technology Digital information technologies Higher education model Information service platform Kitchens Quantitative evaluation Working people
Mileto, C., Vegas, F., Correia, M., Carlos, G., Dipasquale, L., Mecca, S., et al. (2020). The european project ⇜versus+ / heritage for people⇝. Objectives and methodology. 54, 645-649. International Society for Photogrammetry and Remote Sensing. https://doi.org/10.5194/isprs-archives-XLIV-M-1-2020-645-2020
C. Mileto F. Vegas M. Correia G. Carlos L. Dipasquale S. Mecca M. Achenza B. Rakotomamonjy N. SánchezRemote sensing Artificial intelligence Sustainability Dissemination Software engineering Earth sciences vernacular architecture Society Best practices Social participation Contemporary architectures European Commission European project General publics Social agents Testing grounds Traditional Building Awareness
Grammalidis, N., Kico, I., & Liarokapis, F. (2020). Analysis of Human Motion Based on AI Technologies: Applications for Safeguarding Folk Dance Performances. International Conference On Strategic Innovative Marketing And Tourism, Icsimat 2019, pp. 321-329, . Springer Science and Business Media B.V. https://doi.org/10.1007/978-3-030-36126-6_35 (Original work published 0 B.C.E.)
N. Grammalidis I. Kico F. LiarokapisDeep learning Artificial intelligence Applications Folk dance preservation Human motion analysis from video
Belabbes, S., Izza, Y., Mhadhbi, N., Vo, T. -T., Tabia, K., & Benferhat, S. (2020). An Ontology-based Approach for Building and Querying ICH Video Datasets. Icaart: Proceedings Of The 12Th International Conference On Agents And Artificial Intelligence, Vol 1, Vol. 1, pp. 497-505, . SciTePress. https://doi.org/10.5220/0009176804970505 (Original work published 0 B.C.E.)
Sihem Belabbes Yacine Izza Nizar Mhadhbi Tri-Thuc Vo Karim Tabia Salem BenferhatIntangible cultural heritages Historic preservation Artificial intelligence Ontology Manual annotation Dance Video Annotation Inconsistency Handling Multiple source Ontology-based Reliability level User query Video datasets Vietnamese
Fukumori, T., Nishiura, T., & Yamashita, Y. (2012). Digital archive for Japanese intangible cultural heritage based on reproduction of high-fidelity sound field in Yamahoko parade of Gion festival. 549-554. Kyoto. https://doi.org/10.1109/SNPD.2012.105
T. Fukumori T. Nishiura Y. YamashitaCultural heritages Artificial intelligence Digital archive Digital archives High quality Software engineering Acoustic fields Acoustic noise Acoustic field measurement Ambient noise Bells High-fidelity sound field Highquality recording of enhanced sounds Multi-channel recording Multipoint measurement Multipoint measurement technique Music signals Omnidirectional radiation Sound source Web-based system
Wang, S., Liu, H., & Zhang, X. (2020). Design and Implementation of Realistic Rendering and Immersive Experience System Based on Unreal Engine4. 11-15. Association for Computing Machinery. https://doi.org/10.1145/3439133.3439138
S. Wang H. Liu X. ZhangIntangible cultural heritages Virtual reality Design User experience Artificial intelligence Virtual reality technology Design and implementations Immersive experience Engines Interactive behavior Comprehensive optimizations Motion sensors Photorealistic Rendering Printing techniques Realistic rendering Rendering (computer graphics) Unreal Engine4 Virtual reality experiences
Lo, W. H., & Ng, K. H. (2017). Designing an interactive mural for cultural reflections (Vol. 10645 LNCS). En (Vol. 10645 LNCS). Springer Verlag. https://doi.org/10.1007/978-3-319-70010-6_53
W.H. Lo K.H. NgIntangible cultural heritage Intangible cultural heritages Cultural heritages Artificial intelligence Internet of things Internet of things Interactive system Computers Computer science Internet of Things (IOT) Cultural reflection Design frameworks Design guidelines Interactive mural Longitudinal study Publicly accessible
Baratè, A., Haus, G., Ludovico, L. A., & Mauro, D. A. (2012). IEEE 1599 for live Musical and theatrical performances. Journal Of Multimedia, 7, 170-178. https://doi.org/10.4304/jmm.7.2.170-178
A. Baratè G. Haus L.A. Ludovico D.A. Maurocultural heritage Cultural heritages Artificial intelligence New media Innovative approaches Multimedia systems Interactivity WEB application Encoding (symbols) Collaborative approach Collaborative approaches Heterogeneous materials IEEE 1599 International standards Multi-layer encoding WEB application