Xie, Z. Study on APP Interface Design Under the Context of "Intangible Cultural Heritage" Inheritance and Innovation. 7, 743-752. IOS Press BV. https://doi.org/10.3233/978-1-61499-898-3-743
Zijie XieApp interface designs Engineering Industrial engineering Information architectures Intangible cultural heritage Intangible cultural heritage (ICH) Intangible cultural heritages Interactive Experiences Interface design Interface designs Mobile applications Trans-disciplinary approaches Transdisciplinary approach
Vinella, F. L., Lykourentzou, I., & Papangelis, K. Motivational Principles and Personalisation Needs for Geo-Crowdsourced Intangible Cultural Heritage Mobile Applications. 362-369. Association for Computing Machinery, Inc. https://doi.org/10.1145/3386392.3399284
F.L. Vinella I. Lykourentzou K. PapangelisBehavioral research Content-based crowdsourcing Historic preservation Intangible cultural heritages Mobile applications Personalisation Technology-based Trigger factors Use intentions Volunteered geographic information Intangible cultural heritage Mobile crowdsourcing Sustainability
Corallo, A., Fortunato, L., Renna, C., Sarcinella, M. L., Spennato, A., & De Blasi, C. Mobile app for promoting cultural heritage: Geostatistic and textual analysis. 194-201. International Measurement Confederation (IMEKO). Recuperado de https://www.scopus.com/inward/record.uri?eid=2-s2.0-85070531806&partnerID=40&md5=f2f56295f6b2579ec434ee8f59a9e146
A. Corallo L. Fortunato C. Renna M.L. Sarcinella A. Spennato C. De BlasiAugmented reality Cultural heritages Geographical area History Innovative approaches Intangible cultural heritages Mobile applications Multimedia contents Semantics sentiment analysis Spatial variations Technological solution
Pozzebon, A., & Calamai, S. Madmen s Voices: Discovering Former Psychiatric Hospitals via Mobile Application. 257-260. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/DigitalHeritage.2018.8810005
Alessandro Pozzebon Silvia CalamaiCultural assets Cultural heritages Hospitals Intangible cultural heritage Intangible cultural heritages Mobile applications Mobile applications Mobile computing Multimedia materials Oral Witnesses storytelling Tuscany Italy
Pozzebon, A., & Calamai, S. Madmen s Voices: Discovering Former Psychiatric Hospitals via Mobile Application. 257-260. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/DigitalHeritage.2018.8810005
Alessandro Pozzebon Silvia CalamaiCultural assets Cultural heritages Hospitals Intangible cultural heritage Intangible cultural heritages Mobile applications Mobile applications Mobile computing Multimedia materials Oral Witnesses storytelling Tuscany Italy
Medici, M., Ferrari, F., Kuprashvili, N., Meliva, T., & Bugadze, N. (2016). CH digital documentation and 3D survey to foster the European integration process: The case study of Geguti Palace in Kutaisi, Georgia (Vol. 10059 LNCS). En (Vol. 10059 LNCS). Springer Verlag. https://doi.org/10.1007/978-3-319-48974-2_26
Marco Medici Federico Ferrari Nana Kuprashvili Tamar Meliva Nino BugadzeAdvanced researches Agricultural productions Agricultural techniques Agriculture App Application programs Archaeological site Audio recordings Biodiversity CH digital documentation Cultural assets Cultural heritages cultural identity Cultural value Digital documentation European integration Historic preservation History Holistic approach Information engineerings Intangible cultural heritage Intangible cultural heritages Long term process Mobile applications Oral archives Preservation technologies Profilometry Public institution Smart devices storytelling Surveys Tuscany Tuscany Italy
Skoki, A., Ljubic, S., Lerga, J., & Stajduhar, I. (2019). Automatic music transcription for traditional woodwind instruments sopele. Pattern Recognition Letters, 128, 340-347. https://doi.org/10.1016/j.patrec.2019.09.024 (Original work published dec)
Arian Skoki Sandi Ljubic Jonatan Lerga Ivan StajduharApplication programming interfaces (API) Audio acoustics Automatic music transcription Discrete Fourier transform Discrete Fourier transforms Extraction Feature extraction Intangible cultural heritages Learning systems machine learning Mobile applications Mobile computing Polyphonic music Predicting models Sopele Supervised learning Supervised machine learning Traditional woodwind instrument Woodwind instruments
Kim, H., Matuszka, T., Kim, J. -I., Kim, J., & Woo, W. (2017). An Ontology-Based Augmented Reality Application Exploring Contextual Data of Cultural Heritage Sites. 468-475. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/SITIS.2016.79
H. Kim T. Matuszka J.-I. Kim J. Kim W. WooAugmented reality Augmented reality applications Contextual information cultural heritage Cultural heritages Heritage sites Heterogeneous data Mobile applications Ontology Point of interest semantic web Simple informations
Medina-Carrion, A., Arias-Espinoza, P., Robles-Bykbaev, V., Robles-Bykbaev, Y., Pesantez-Aviles, F., & Ortega, J. (2018). An interactive educational tool based on augmented reality, mobile applications and comic strips to teach children the Cañari and Inca cultures in the Ecuadorian context. Presentado en. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/CACIDI.2018.8584190
A. Medina-Carrion P. Arias-Espinoza V. Robles-Bykbaev Y. Robles-Bykbaev F. Pesantez-Aviles J. OrtegaAugmented reality Augmented reality (AR) Educational tools Expert System Expert systems Intangible cultural heritages Interactive Application Interactive applications Learning progress Mobile applications Mobile computing Multimedia materials Natural language processing Natural language processing (NLP) Natural language processing systems United Nations educational Scientific and Cultural Organization
Song, W., & Bao, A. (2023). A Mobile Application Design for the Popularization of Intangible Cultural Heritage. 105-108. https://doi.org/10.1109/ISCID59865.2023.00032
W. Song A. BaoCultural knowledge Cultural learning E-learning Intangible cultural heritages Interaction design Mobile application design Mobile applications Mobile computing Mobile interface Traditional learning Zhejiang Zhejiang province of China Intangible cultural heritage Interaction design Mobile interface