Chen, C. -C., Kang, X., Li, X. -Z., & Kang, J. (2023). Design and Evaluation for Improving Lantern Culture Learning Experience with Augmented Reality. International Journal Of Human-Computer Interaction. https://doi.org/10.1080/10447318.2023.2193513 (Original work published 0 B.C.E.)
C.-C. Chen X. Kang X.-Z. Li J. KangIntangible cultural heritage Intangible cultural heritages Augmented reality Students Augmented reality Digital technologies Human computer interaction Learning experiences Young peoples College students Cultural awareness Design and evaluations Human-computer interaction Heritage education Technology enhanced learning Chinese lantern culture Cultural awareness technology enhanced learning
Giglitto, D., Lazem, S., & Preston, A. (2018). In the Eye of the Student: "An Intangible Cultural Heritage Experience, with a Human-Computer Interaction Twist". 2018-April. Association for Computing Machinery. https://doi.org/10.1145/3173574.3173864
Danilo Giglitto Shaimaa Lazem Anne PrestonIntangible cultural heritage Intangible cultural heritages Egypt Students HCI4D Human computer interaction Economic and social effects Curricula Human engineering HCI Bottom up Bottom-up Cross-cultural design Cross-cultural designs decolonization HCI education Hci educations ICT4D Postcolonialism
Dong, B., Pan, S., & Fu, R. R. (2021). Design and Research on the Virtual Simulation Teaching Platform of Shanghai Jade Carving Techniques Based on Unity 3D Technology (Vol. 12770 LNCS). En (Vol. 12770 LNCS). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-77599-5_39
B. Dong S. Pan R.R. FuIntangible cultural heritage Intangible cultural heritages Virtual reality Students Human computer interaction Silicate minerals 3D technology Education computing IS problems Virtual simulations Regional cultures Human-computer interaction Shanghai style jade sculpture Simulation platform Simulation teachings Teaching platform Teaching process Unity 3d Unity 3D Virtual simulation
Li, X., & Li, Z. (2021). Design Innovation of Intangible Cultural Heritage: Challenges on the Basis of Mobile Phone Culture. 12781 LNCS, 37-46. Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-78227-6_4
Xiangnuo Li Ziyang LiIntangible cultural heritage Intangible cultural heritages Arts computing Students Product design Digital storage Digital media technologies Innovative design Design innovations Economic and social effects College students Interaction methods Cellular telephones Creativity Digital art High educations Mobile media User centered design User-centered design
Giglitto, D., Lazem, S., & Preston, A. (2018). In the Eye of the Student: "An Intangible Cultural Heritage Experience, with a Human-Computer Interaction Twist". 2018-April. Association for Computing Machinery. https://doi.org/10.1145/3173574.3173864
Danilo Giglitto Shaimaa Lazem Anne PrestonIntangible cultural heritage Intangible cultural heritages Egypt Students HCI4D Human computer interaction Economic and social effects Curricula Human engineering HCI Bottom up Bottom-up Cross-cultural design Cross-cultural designs decolonization HCI education Hci educations ICT4D Postcolonialism