Wang, S., Liu, H., & Zhang, X. (2020). Design and Implementation of Realistic Rendering and Immersive Experience System Based on Unreal Engine4. 11-15. Association for Computing Machinery. https://doi.org/10.1145/3439133.3439138
S. Wang H. Liu X. ZhangIntangible cultural heritages Virtual reality Design User experience Artificial intelligence Virtual reality technology Design and implementations Immersive experience Engines Interactive behavior Comprehensive optimizations Motion sensors Photorealistic Rendering Printing techniques Realistic rendering Rendering (computer graphics) Unreal Engine4 Virtual reality experiences