Gheorghiu, D., & Ștefan, L. (2021). Immersing into the Past: An augmented Reality Method to Link Tangible and Intangible Heritage. Plural. History. Culture. Society, 8, 91-102. https://doi.org/10.37710/PLURAL.V8I2_9
D. Gheorghiu L. Ștefanintangible heritage Immersion Re-enactment Mobile Augmented Reality Points of Interest
Fan, D., Wang, T., Sun, R., Zhang, A., & Wan, L. (2020). Hello, Chinese Ethnic and Folk Dances. 331-333. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICVRV51359.2020.00088
D. Fan T. Wang R. Sun A. Zhang L. WanIntangible cultural heritages Virtual reality Augmented reality Digital storage Visualization Folk dances Motion capture Mobile Augmented Reality Motion capture data Dynamic displays Ethnic and folk dances Interactivity Real motion Spline Curve Virtual character
Gheorghiu, D., & Ștefan, L. (2021). Immersing into the Past: An augmented Reality Method to Link Tangible and Intangible Heritage. Plural. History. Culture. Society, 8, 91-102. https://doi.org/10.37710/PLURAL.V8I2_9
D. Gheorghiu L. Ștefanintangible heritage Immersion Re-enactment Mobile Augmented Reality Points of Interest