Nombre
Spyros
Apellidos
Vosinakis
Nikolakopoulou, V., Printezis, P., Maniatis, V., Kontizas, D., Vosinakis, S., Chatzigrigoriou, P., & Koutsabasis, P. (2022). Conveying Intangible Cultural Heritage in Museums with Interactive Storytelling and Projection Mapping: The Case of the Mastic Villages. Heritage, 5, 1024-1049. https://doi.org/10.3390/heritage5020056 (Original work published jun)
Vasiliki Nikolakopoulou Petros Printezis Vassilis Maniatis Dimitris Kontizas Spyros Vosinakis Pavlos Chatzigrigoriou Panayiotis KoutsabasisUNESCO Architectural heritage Intangible cultural heritage interactive storytelling mastic museum projection mapping spatial augmented reality User experience
Vosinakis, S., Nikolakopoulou, V., Stavrakis, M., Fragkedis, L., Chatzigrigoriou, P., & Koutsabasis, P. (2020). Co-Design of a Playful Mixed Reality Installation: An Interactive Crane in the Museum of Marble Crafts. Heritage, 3, 1496-1519. https://doi.org/10.3390/heritage3040083 (Original work published dec)
Spyros Vosinakis Vasiliki Nikolakopoulou Modestos Stavrakis Labros Fragkedis Pavlos Chatzigrigoriou Panayiotis KoutsabasisCollaborative design Digital heritage Interactive installations museum Serious games
Koutsabasis, P., Partheniadis, K., Gardeli, A., Vogiatzidakis, P., Nikolakopoulou, V., Chatzigrigoriou, P., et al. (2022). Co-Designing the User Experience of Location-Based Games for a Network of Museums: Involving Cultural Heritage Professionals and Local Communities. Multimodal Technologies And Interaction, 6. https://doi.org/10.3390/mti6050036 (Original work published may)
Panayiotis Koutsabasis Konstantinos Partheniadis Anna Gardeli Panagiotis Vogiatzidakis Vasiliki Nikolakopoulou Pavlos Chatzigrigoriou Spyros Vosinakis Despina FilippidouMDA (Mechanics Dynamics Aesthetics) constructive interaction cultural heritage cultural heritage professionals design thinking evaluation field playtesting field study field visits local communities mobile location-based games User experience
Galani, S., & Vosinakis, S. (2024). An augmented reality approach for communicating intangible and architectural heritage through digital characters and scale models. Personal And Ubiquitous Computing. https://doi.org/10.1007/s00779-024-01792-x
Sophie Galani Spyros VosinakisArchitectural heritage architecture Augmented reality Character models Digital characters Digital world Digitisation Historic preservation Human computer interaction Intangible cultural heritages Learning systems Leather Mobile Augmented Reality Physical scale modeling Scale-model Users experiences