Jiang, Y. -P., Su, C., & Li, X. -C. Virtual Reality Technology for the Digital Dissemination of Traditional Chinese Opera Culture. https://doi.org/10.1080/10447318.2024.2327180
Yu-Peng Jiang Chen Su Xin-Can LiAesthetic preference Chinese operas Intangible cultural heritages Intention to use Learn+ Music New media Perceived ease-of-use Perceived usefulness Technology acceptance model Virtual reality Virtual reality technology
AA, V. V. Study on the Protection and Product Development of Intangible Cultural Heritage with Computer Virtual Reality Technology (Vol. 1451). In (Vol. 1451). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-981-16-5940-9_39
VV AACollaborative development Development strategies Innovative method Intangible cultural heritage Intangible cultural heritage protections Intangible cultural heritages Product design Product development Protection Status quo Study case Virtual reality Virtual reality technology Zhejiang Province
Liu, J., & Chen, Y. Research on Scene Fusion and Interaction Method Based on Virtual Reality Technology. 1827. IOP Publishing Ltd. https://doi.org/10.1088/1742-6596/1827/1/012010
J. Liu Y. ChenIntangible cultural heritages Interaction methods Interactive media Interactive modeling Network applications Network collaboration Unified construction User experience Virtual reality Virtual reality technology
Wang, L., & Qu, Y. Research on cultural ecology of modern historical architecture based on digital simulation technology. 16. https://doi.org/10.5013/IJSSST.a.16.2B.08
L. Wang Y. QuCommunication technologies Development and applications Digital technologies Digital technology Historic buildings Historic preservation Historical architectures Intangible cultural heritages Protection and development Technology transfer Virtual reality Virtual reality technology
Mehta, S., & Kukreja, V. Preserving the Unseen: Innovative Approaches to Safeguarding Intangible Cultural Expressions Through Immersive Technologies. 16-21. https://doi.org/10.1109/ICSH62408.2024.10779946
Shiva Mehta Vinay KukrejaAugmented reality Digital preservation Economic and social effects Immersion depth Immersive technologies Innovative approaches Intangible cultural heritage Intangible cultural heritages User engagement Virtual environments Virtual reality Virtual reality technology
Liu, T. Investigation and Research on the Survival Status of Hu Opera from the Perspective of Virtual Reality Technology (Vol. 1343). In (Vol. 1343). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-69999-4_25
T. LiuAdvanced science Chinese operas Development directions Heritage protection Intangible cultural heritage Intangible cultural heritages Lakes Scientific progress Security of data Virtual reality Virtual reality technology
Li, J. Intangible Heritage Protection Based on Virtual Reality Technology. 1533. Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1533/3/032011
J. LiArtificial intelligence Digital protection Digital technologies Ethnic Minorities Intangible cultural heritage protections Intangible cultural heritages Protection methods Status quo Virtual reality Virtual reality technology
Kong, C., & Zhang, L. Developing a Co-Design Process Model for the Digital Presentation of Intangible Cultural Heritage: A Case Study of "Warm Inheritors Digital Diabolo". 8, 89-94. Copernicus GmbH. https://doi.org/10.5194/isprs-annals-VIII-M-1-2021-89-2021
C. Kong L. ZhangCase-studies Co-design Co-designs Design Design Process Design process modelling Design recommendations Design-process Diabolo Digital technologies Exhibitions Historic preservation Intangible cultural heritage Intangible cultural heritages Interactive Digital Storytelling museums Virtual reality Virtual reality Virtual reality technology
Deng, Y., Liu, H., Lu, Y., & Li, T. Design and Development of Virtual Scene of " Birds paying homage to the Phoenix " Based on Virtual Reality Technology. 52-56. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICISPC53419.2021.00017
Yi Deng Huaqun Liu Yang Lu Tong LiAugmented reality Augmented reality technology Bird paying homage to the phoenix Birds Design and Development Engines Example based Intangible cultural heritages Location based services Suona art Telecommunication services Unreal Engine 4 Unreal Engine 4 Virtual reality Virtual and augmented reality Virtual reality Virtual reality technology Virtual scenes birds paying homage to the Phoenix Intangible cultural heritage
Wang, S., Liu, H., & Zhang, X. Design and Implementation of Realistic Rendering and Immersive Experience System Based on Unreal Engine4. 11-15. Association for Computing Machinery. https://doi.org/10.1145/3439133.3439138
S. Wang H. Liu X. ZhangArtificial intelligence Comprehensive optimizations Design Design and implementations Engines Immersive experience Intangible cultural heritages Interactive behavior Motion sensors Photorealistic Rendering Printing techniques Realistic rendering Rendering (computer graphics) Unreal Engine4 User experience Virtual reality Virtual reality experiences Virtual reality technology