Song, Y., Liu, J., Cao, F., & Hu, H. (2021). A Feasibility Study on the Popularization of Tai Chi with Virtual Reality Technology. 542-545. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/TCS52929.2021.00116
Y. Song J. Liu F. Cao H. HuVirtual reality Intangible cultural heritages Tai chis E-learning Virtual reality technology Personnel training VR Feasibility studies Offline Learning platform Online learning Tai chi promotion Tai Chi promotion Teachers Training time Virtual reality technology
Song, Y., Liu, J., Cao, F., & Hu, H. (2021). A Feasibility Study on the Popularization of Tai Chi with Virtual Reality Technology. 542-545. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/TCS52929.2021.00116
Y. Song J. Liu F. Cao H. HuVirtual reality Intangible cultural heritages Tai chis E-learning Virtual reality technology Personnel training VR Feasibility studies Offline Learning platform Online learning Tai chi promotion Tai Chi promotion Teachers Training time Virtual reality technology
Cui, J., Dong, F., & Zhang, W. (2020). Immersive Virtual Experience Design Research of Jiaoshan Forest of Steles Calligraphy Art. 165-169. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICIDDT52279.2020.00037
J. Cui F. Dong W. ZhangVirtual reality Cultural heritages Virtual museum Cultural transmission Virtual reality technology Immersive Forestry Design research Transmissions Experience design Immersion Forest of stele calligraphy Forest of Steles calligraphy Virtual experience
Cao, L., Xu, W., Li, K., Jin, C., Su, Y., & He, J. (2018). The Design and Implementation of Virtual Roaming in Yunnan Diqing Tibetan traditional Villages. 38. EDP Sciences. https://doi.org/10.1051/e3sconf/20183801055
Lucheng Cao Wu Xu Ke Li Chunjie Jin Ying Su Jin HeIntangible cultural heritages Virtual reality Rural areas Virtual reality technology Design and implementations Development platform Housing Rendering optimizations Traditional dwellings Virtual interactions Visualization modeling
Xu, W., Sun, X., & Pan, S. (2022). Visual Dissemination of Intangible Cultural Heritage Information Based on 3D Scanning and Virtual Reality Technology. Scanning, 2022. https://doi.org/10.1155/2022/8762504 (Original work published sep)
Wulong Xu Xijie Sun Shihui PanIntangible cultural heritages research method Virtual reality Sustainable development human article Humans Inheritance Virtual reality questionnaire Technology human experiment Virtual reality technology Digital platforms 3D models Cultivation Cultural heritage information Distribution Genes Life Memory Processes Production Production process Scanning Silicate minerals Surveys Three dimensional computer graphics Unity3d Virtual reality Visualization Visualization platforms
Yu, D. (2018). Analysis of rural culture construction and innovation based on integration of digital media technology and paper material. Paper Asia, 1(9), 122-125, . Retrieved de https://www.scopus.com/inward/record.uri?eid=2-s2.0-85061738376&partnerID=40&md5=db7a0c444fc59962a0fda02302297781 (Original work published 0 B.C.E.)
D. YuIntangible cultural heritages Virtual reality Digital technology Records Technology Digital storage Digital technologies Rural areas Cultural transmission Virtual reality technology Digital media technologies Integration Agriculture Carrier communication Paper construction Rural culture Media Innovation Multimedia Paper material Paper materials Urban planning Urban-rural integration Urban-rural integrations
Zhang, X., Liu, H., & Wang, S. (2020). Design and realization of chinese traditional culture \& art interactive system based on VR\&AR technologies. PartF168986, 462-467. Association for Computing Machinery. https://doi.org/10.1145/3452940.3453029
X. Zhang H. Liu S. WangIntangible cultural heritages Virtual reality Intangible cultural heritage Augmented reality Digital protection Virtual reality technology Traditional cultures Three dimensional computer graphics Augmented reality technology Technology transfer Three-dimensional model Comparative studies Digital publishing Multi-Platform Display VR\&AR
Wang, S., Liu, H., & Zhang, X. (2020). Design and Implementation of Realistic Rendering and Immersive Experience System Based on Unreal Engine4. 11-15. Association for Computing Machinery. https://doi.org/10.1145/3439133.3439138
S. Wang H. Liu X. ZhangIntangible cultural heritages Virtual reality Design User experience Artificial intelligence Virtual reality technology Design and implementations Immersive experience Engines Interactive behavior Comprehensive optimizations Motion sensors Photorealistic Rendering Printing techniques Realistic rendering Rendering (computer graphics) Unreal Engine4 Virtual reality experiences
Kong, C., & Zhang, L. (2021). Developing a Co-Design Process Model for the Digital Presentation of Intangible Cultural Heritage: A Case Study of "Warm Inheritors Digital Diabolo". 8, 89-94. Copernicus GmbH. https://doi.org/10.5194/isprs-annals-VIII-M-1-2021-89-2021
C. Kong L. ZhangIntangible cultural heritages Virtual reality Intangible cultural heritage Design Historic preservation Digital technologies Case-studies Virtual reality technology Virtual reality museums Co-design Co-designs Design Process Design process modelling Design recommendations Design-process Diabolo Exhibitions Interactive Digital Storytelling
Deng, Y., Liu, H., Lu, Y., & Li, T. (2021). Design and Development of Virtual Scene of " Birds paying homage to the Phoenix " Based on Virtual Reality Technology. 52-56. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICISPC53419.2021.00017
Yi Deng Huaqun Liu Yang Lu Tong LiAugmented reality Augmented reality technology Bird paying homage to the phoenix Birds birds paying homage to the Phoenix Design and Development Engines Example based Intangible cultural heritage Intangible cultural heritages Location based services Suona art Telecommunication services Unreal engine 4 Unreal Engine 4 Virtual and augmented reality Virtual reality Virtual reality Virtual reality technology Virtual scenes