First name
Y.
Last name
Xu
Liu, L., Xu, M., & Xu, Y. Skill characteristics and inheritance development of Hangzhou Xiaoshan Lace. 56. Retrieved de https://www.scopus.com/inward/record.uri?eid=2-s2.0-85072618895&partnerID=40&md5=160ba13c5159f4038b978933a6bd43bf
L. Liu M. Xu Y. XuArt and craft Industrial development Intangible cultural heritage Sino-western communication Xiaoshan Lace
Yang, G., Gao, S., Feng, Z., Wang, L., & Xu, Y. Semantics Expression of Peking Opera Painted Faces Based on Color Metrics (Vol. 12645 LNCS). In (Vol. 12645 LNCS). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-71292-1_38
G. Yang S. Gao Z. Feng L. Wang Y. XuColor Color combination Color information Color palette Color selection Color semantics Combination modes Intangible cultural heritage POPF Research object Semantics
Zhong, L., Wang, Z., Zhou, M., Du, H., Wang, L., Wu, Y., et al. Research on Longquan Celadon Cultural and Creative Products Based on Kansei Engineering (Vol. 1419). In (Vol. 1419). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-030-78635-9_54
L. Zhong Z. Wang M. Zhou H. Du L. Wang Y. Wu J. Zhang Y. XuBridges Chinese porcelain culture Creative products Cultural and creative product design Dimensionality reduction Human computer interaction Innovation design Intangible cultural heritages Kansei engineering Kansei engineering Leisure industry Longquan celadon Multiple stakeholders Product design Regional economy Regional planning Sample libraries Tourism Traditional firing
Yan, H., Liu, W., Xia, X., Xu, Y., & Ssong, T. Design research of interactive picture books of cultural education based on augmented reality technology. 958-962. Institute of Electrical and Electronics Engineers Inc. https://doi.org/10.1109/ICCSE51940.2021.9569391
H. Yan W. Liu X. Xia Y. Xu T. SsongAugmented reality Augmented reality technology Chinese culture Cultural education Cultural knowledge Culture Design research Education Engineering education Intangible cultural heritages Interactive picture book User experience Users experiences