First name
Zhicong
Last name
Lu
Lu, Z., Annett, M., Fan, M., Wigdor, D., & Machinery, A. C. (2019). "I feel it is my responsibility to stream" Streaming and Engaging with Intangible Cultural Heritage through Livestreaming. Presented at the. Association for Computing Machinery. https://doi.org/10.1145/3290605.3300459
Zhicong Lu Michelle Annett Mingming Fan Daniel Wigdor Assoc MachineryIntangible cultural heritage Intangible cultural heritages Historic preservation Cultural preservation Social media Human computer interaction Human engineering Livestreaming User engagement
Lu, Z. (2019). Improving Viewer Engagement and Communication Efficiency within Non-Entertainment Live Streaming. 162-165. Association for Computing Machinery, Inc. https://doi.org/10.1145/3332167.3356879
Zhicong Lu ACMIntangible cultural heritage Intangible cultural heritages Historic preservation Social media Social networking (online) Computer graphics Knowledge management User interfaces Digital devices Multimedia systems Live streaming Collaborative activities Knowledge sharing Knowledge-sharing Media streaming
Lu, Z., Annett, M., Fan, M., Wigdor, D., & Machinery, A. C. (2019). "I feel it is my responsibility to stream" Streaming and Engaging with Intangible Cultural Heritage through Livestreaming. Presented at the. Association for Computing Machinery. https://doi.org/10.1145/3290605.3300459
Zhicong Lu Michelle Annett Mingming Fan Daniel Wigdor Assoc MachineryIntangible cultural heritage Intangible cultural heritages Historic preservation Cultural preservation Social media Human computer interaction Human engineering Livestreaming User engagement
Lu, Z. (2019). Improving Viewer Engagement and Communication Efficiency within Non-Entertainment Live Streaming. 162-165. Association for Computing Machinery, Inc. https://doi.org/10.1145/3332167.3356879
Zhicong Lu ACMIntangible cultural heritage Intangible cultural heritages Historic preservation Social media Social networking (online) Computer graphics Knowledge management User interfaces Digital devices Multimedia systems Live streaming Collaborative activities Knowledge sharing Knowledge-sharing Media streaming