TY - CPAPER KW - Augmented reality KW - Augmented reality technology KW - Chinese culture KW - Cultural education KW - Cultural knowledge KW - Culture KW - Design research KW - Education KW - Engineering education KW - Intangible cultural heritages KW - Interactive picture book KW - User experience KW - Users experiences AU - H. Yan AU - W. Liu AU - X. Xia AU - Y. Xu AU - T. Ssong AB - The application of augmented reality technology shows a new thinking of cultural education. What is different from the traditional cultural education is that it enhances user experience not only in the aspect of story but also ideological connotation of culture. In this paper, augmented reality technology will be applied to the design of picture book Xi Shi Dance. By using of Unity development engine and Vuforia SDK, we studied and developed the interactive augmented reality works. Been ranked among the first batch of intangible cultural heritage in 2006, Xi Shi Legend is a household story in china. The classic plot and character of Xi Shi Legend are used in this third-person puzzle solving interactive picture book, so as to achieve the purpose of inheriting excellent Chinese culture and popularizing traditional cultural knowledge. C2 - ICCSE - IEEE Int. Conf. Comput. Sci. Educ. DO - 10.1109/ICCSE51940.2021.9569391 N1 - Journal Abbreviation: ICCSE - IEEE Int. Conf. Comput. Sci. Educ. N2 - The application of augmented reality technology shows a new thinking of cultural education. What is different from the traditional cultural education is that it enhances user experience not only in the aspect of story but also ideological connotation of culture. In this paper, augmented reality technology will be applied to the design of picture book Xi Shi Dance. By using of Unity development engine and Vuforia SDK, we studied and developed the interactive augmented reality works. Been ranked among the first batch of intangible cultural heritage in 2006, Xi Shi Legend is a household story in china. The classic plot and character of Xi Shi Legend are used in this third-person puzzle solving interactive picture book, so as to achieve the purpose of inheriting excellent Chinese culture and popularizing traditional cultural knowledge. PB - Institute of Electrical and Electronics Engineers Inc. SN - 9781665414685 (ISBN) SP - 958 EP - 962 TI - Design research of interactive picture books of cultural education based on augmented reality technology UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-85118953673&doi=10.1109%2fICCSE51940.2021.9569391&partnerID=40&md5=12e666327c393a6959967937bfdd1b28 ER -