TY - CPAPER KW - Collaborative design KW - Design Methodology KW - Education KW - Embodied interaction KW - Human computer interaction KW - Human engineering KW - Intangible cultural heritage KW - Intangible cultural heritages KW - qualitative analysis KW - Webar AU - Peng Tan AU - Damian Hills AU - Yi Ji AU - Kaiping Feng AU - Assoc Machinery AB - This paper presents a case study using a WebAR-based application for learning intangible cultural heritage. This study highlights the embodied interaction perspective for assisted learning of intangible cultural heritage. A practice-based qualitative analysis contributed to the human-computer interaction and suggests further design methodologies for holistic collaborative design. C2 - Conf Hum Fact Comput Syst Proc DO - 10.1145/3334480.3375199 LA - English N1 - Journal Abbreviation: Conf Hum Fact Comput Syst Proc N2 - This paper presents a case study using a WebAR-based application for learning intangible cultural heritage. This study highlights the embodied interaction perspective for assisted learning of intangible cultural heritage. A practice-based qualitative analysis contributed to the human-computer interaction and suggests further design methodologies for holistic collaborative design. PB - Association for Computing Machinery PY - 2020 SN - 9781450368193 (ISBN) TI - Case Study: Creating Embodied Interaction with Learning Intangible Cultural Heritage through WebAR UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-85090186836&doi=10.1145%2f3334480.3375199&partnerID=40&md5=f2282ce427171219f330c582e6d5bee4 ER -