TY - JOUR KW - Animation KW - Automatic extraction KW - Automatic segmentations KW - Data handling KW - Data processing KW - Intangible cultural heritages KW - Modeling and animation KW - Shadow play KW - Shadow puppet figure KW - Three dimensional computer graphics AU - Xiao-fang Huang AU - Shou-qian Sun AU - Ke-jun Zhang AU - Tian-ning Xu AU - Jian-feng Wu AU - Bin Zhu AB - To promote the development of the intangible cultural heritage of the world, shadow play, many studies have focused on shadow puppet modeling and interaction. Most of the shadow puppet figures are still imaginary, spread by ancients, or carved and painted by shadow puppet artists, without consideration of real dimensions or the appearance of human bodies. This study proposes an algorithm to transform 3D human models to 2D puppet figures for shadow puppets, including automatic location of feature points, automatic segmentation of 3D models, automatic extraction of 2D contours, automatic clothes matching, and animation. Experiment proves that more realistic and attractive figures and animations of the shadow puppet can be generated in real time with this algorithm. BT - Frontiers of Information Technology and Electronic Engineering DA - may DO - 10.1631/FITEE.1400351 LA - English M1 - 5 N1 - Publisher: Zhejiang University N2 - To promote the development of the intangible cultural heritage of the world, shadow play, many studies have focused on shadow puppet modeling and interaction. Most of the shadow puppet figures are still imaginary, spread by ancients, or carved and painted by shadow puppet artists, without consideration of real dimensions or the appearance of human bodies. This study proposes an algorithm to transform 3D human models to 2D puppet figures for shadow puppets, including automatic location of feature points, automatic segmentation of 3D models, automatic extraction of 2D contours, automatic clothes matching, and animation. Experiment proves that more realistic and attractive figures and animations of the shadow puppet can be generated in real time with this algorithm. PY - 2015 SP - 367 EP - 379 T2 - Frontiers of Information Technology and Electronic Engineering TI - A method of shadow puppet figure modeling and animation UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-84942010634&doi=10.1631%2fFITEE.1400351&partnerID=40&md5=5c1be3b0e91f32657a6be25313e64351 VL - 16 SN - 20959184 (ISSN) ER -