02450nas a2200325 4500000000100000000000100001008004100002653002300043653003300066653001700099653001900116653001000135653002200145653001400167653002400181653001200205653001900217653002800236653002500264100002000289700002300309700002500332700001600357245016000373856014300533300000900676490000700685520141200692022002002104 d10aDigital technology10aIntangible cultural heritage10astorytelling10aSustainability10achild10acultural heritage10aEducation10aenvironmental issue10astudent10aSustainability10aSustainable development10atechnological change1 aStavroula Tzima1 aGeorgios Styliaras1 aAthanasios Bassounas1 aMaria Tzima00aHarnessing the Potential of Storytelling and Mobile Technology in Intangible Cultural Heritage: A Case Study in Early Childhood Education in Sustainability uhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85096013080&doi=10.3390%2fsu12229416&partnerID=40&md5=e80fe4bb6656701f750846614f3dab6e a1-220 v123 aDigital storytelling can offer multiple benefits both to students and teachers, and new media provide multimodal ways to produce, transmit and communicate stories. In parallel, the need to engage preschool children with the creative use of technology emerges in order to address concerns that arise from the modern way of life and the need to safeguard intangible cultural heritage and to communicate its value for sustainable development. The current study presents an example of digital storytelling utilization in a preschool class to raise awareness on sustainability issues. A linear digital storytelling was created, representing a local myth about watermills, then an educational intervention was conducted, where the myth’s digital representation was used as an educational tool to raise awareness on local cultural heritage and sustainability issues and also as an example to inspire and guide teachers and students to create their own stories. Results showed that the digital storytelling was an effective educational tool to the acquisition of new knowledge and the motivation of preschool children’s interest about the cultural asset of watermills and that the production of digital storytelling is feasible in the class context. These findings prove the potential of digital storytelling and mobile technology by using low-cost devices and applying simple techniques in preschool education. a20711050 (ISSN)