01865nas a2200349 4500000000100000000000100001008004100002260005900043653001900102653002500121653002500146653001200171653003400183653002400217653002100241653002300262653002000285653002900305653002500334653002400359653001600383653002100399100001200420700001100432700001200443700001200455245008200467856015700549300001200706520077200718020002501490 2020 d bInstitute of Electrical and Electronics Engineers Inc.10aArts computing10aControl technologies10aDigital technologies10aHistory10aIntangible cultural heritages10aPhysical simulation10aRigid structures10aRigidbody dynamics10aStructure-based10aSynchronous interactions10aTraditional cultures10aphysical simulation10apuppet show10apuppet structure1 aY. Wang1 aX. Liu1 aX. Lang1 aY. Wang00aA Preliminary Study on Physical Simulation of Puppet Structure Based on Unity uhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85101069609&doi=10.1109%2fIICSPI51290.2020.9332421&partnerID=40&md5=9be25f5c01ac1b6c4821efb3f86e9e6f a242-2453 aThe traditional culture of Chinese puppet show has a long history and is an ancient art form of film and television animation in China. It is also a precious intangible cultural heritage. With the development of modern film and television art, its development is declining day by day. This paper combines Unity physical simulation technology with traditional puppet art to study the innovative application of digital technology in traditional art form, and tries to inherit the control technology of Chinese puppet structure more completely. The research work includes physical simulation technology and traditional puppet model, rigid-body dynamics simulation of puppet model in Unity, and synchronous interaction between puppet structure and virtual puppet Unity. a9781728177380 (ISBN)