TY - CPAPER KW - art KW - Art and cultures KW - Coroutine KW - Cultural heritages KW - Culture KW - Design and implementations KW - Dissemination KW - Economics KW - Ecuador KW - Environment KW - Historic preservation KW - Preservation KW - Three dimensional computer graphics KW - Virtual reality KW - art KW - coroutines KW - cultural heritage KW - Culture KW - Dissemination KW - Environment KW - Preservation KW - Virtual reality AU - R. Plasencia AU - G. Herrera AU - L. Garces AU - E. Espinosa AB - Technology through time has been a fundamental mean in the development and cultural evolution, changing the perspective of the human being with the world in relation to the reconstruction of memory and the historical past. In this context, Ecuador seeks to adapt to the rapid changes of the technological era and solve the problems caused by the pandemic caused by the outbreak of COVID-19 in early 2020, in the interruption of cultural and economic activities. At the local level, Pujilí, Land of the DANZANTE, considered intangible cultural heritage of humanity, has not been exempt from this situation, being the Cultural area the most affected. For this reason, the current research, PUJILÍ MUSEUM, proposes a means of dissemination and preservation of Art and Culture, adapted to current changes, through a Virtual Reality mobile application that integrates 3D modeling technologies and reconstruction by Photogrammetry, to improve the quality and immersion, allowing visitors to immerse themselves in a world full of history, art and culture, music, and tradition. The application was tested by 30 users/visitors who had mid/high range mobile devices, applying the convenience sampling technique, in order to know the levels of satisfaction and learning of the different interactive areas. The experimental results showed a positive effect on visitors and a high level of acceptance when using the virtual environment. This has been corroborated by the number of downloads, ratings, and reviews. C2 - Proc. - Int. Conf. Comput. Autom., CompAuto DO - 10.1109/CompAuto54408.2021.00019 N1 - Journal Abbreviation: Proc. - Int. Conf. Comput. Autom., CompAuto N2 - Technology through time has been a fundamental mean in the development and cultural evolution, changing the perspective of the human being with the world in relation to the reconstruction of memory and the historical past. In this context, Ecuador seeks to adapt to the rapid changes of the technological era and solve the problems caused by the pandemic caused by the outbreak of COVID-19 in early 2020, in the interruption of cultural and economic activities. At the local level, Pujilí, Land of the DANZANTE, considered intangible cultural heritage of humanity, has not been exempt from this situation, being the Cultural area the most affected. For this reason, the current research, PUJILÍ MUSEUM, proposes a means of dissemination and preservation of Art and Culture, adapted to current changes, through a Virtual Reality mobile application that integrates 3D modeling technologies and reconstruction by Photogrammetry, to improve the quality and immersion, allowing visitors to immerse themselves in a world full of history, art and culture, music, and tradition. The application was tested by 30 users/visitors who had mid/high range mobile devices, applying the convenience sampling technique, in order to know the levels of satisfaction and learning of the different interactive areas. The experimental results showed a positive effect on visitors and a high level of acceptance when using the virtual environment. This has been corroborated by the number of downloads, ratings, and reviews. PB - Institute of Electrical and Electronics Engineers Inc. SN - 9781665423717 (ISBN) SP - 61 EP - 66 TI - Dissemination of Cultural Heritage: Design and Implementation of a VR environment for the preservation of art and culture in Pujilí - Ecuador UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-85126985884&doi=10.1109%2fCompAuto54408.2021.00019&partnerID=40&md5=238dfee5b7b61f7cc923a28f8de38234 ER -