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In this paper we present the overview for a proposed artificially intelligent learning environment which instructs dance. The Guided Learning and Immersive Dance Environment (GLIDE) will teach dance via a virtual instructor that senses student movement in the real world via a Microsoft Kinect. As a student attempts to mimic the movements of the instructor the system will extract skeleton movement and joint rotations to evaluate the dance performance. The analysis of the student s movements will be fed into the system s artificial intelligence which will provide real-time feedback and customised targeted instruction to assist in bettering the student s performance. This technology has far reaching application from tradition dance instruction to preservation and dissemination of intangible cultural heritage.

Número de páginas
81-82
Acta title
Middle East. Simul. Model. Multiconference, MESM - GAMEON-ARABIA Conf., GAMEON-ARABIA
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EUROSIS
ISBN-ISSN
978-90-77381-75-5
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