%0 Conference Paper %K Board game %K Board games %K Deities %K Divine matters %K Folklore %K Gamification %K Graphic representation %K Human computer interaction %K Information experience %K Intangible cultural heritage %K Intangible cultural heritages %K Interactive medium %K Legend %K Matters of significance %K Procedure %K Puja items %K Reverence %K Semiotics %K Significance and semiotics %K Visual %K aural and mental experience %K Worship %I Springer Verlag %P 132-138 %R 10.1007/978-3-319-60045-1_3 %T Introducing New Age To ICH: Revering Matters Of Significance %U https://www.scopus.com/inward/record.uri?eid=2-s2.0-85026312588&doi=10.1007%2f978-3-319-60045-1_3&partnerID=40&md5=99945faae1eb11dee2027d9365eeb349 %V 10351 LNCS %1 30th International Conference on Industrial, Engineering, and Other Applications of Applied Intelligent Systems, IEA/AIE 2017 %2 ACM Int. Conf. Proc. Ser. %@ 03029743 (ISSN); 9783319600444 (ISBN)