%0 Edited Book %K Blockchain %K Creative design %K Cultural and creative design %K Design teaching %K E-learning %K Economic prosperity %K Education cultural and creative products %K Engineering education %K Information management %K Intangible cultural heritages %K Learning paths %K Learning process %K Learning resource %K Learning systems %K Online systems %K Privacy by design %K Teaching modes %I Springer Science and Business Media Deutschland GmbH %R 10.1007/978-3-030-63955-6_28 %T Research on the application of blockchain technology in intangible cultural heritage creative design and teaching %U https://www.scopus.com/inward/record.uri?eid=2-s2.0-85098274376&doi=10.1007%2f978-3-030-63955-6_28&partnerID=40&md5=b934bd44007301c710d2dfeb874979dd %V 340 %1 6th International Conference on e-Learning, e-Education, and Online Training, eLEOT 2020 %@ 18678211 (ISSN); 9783030639549 (ISBN)