TY - CPAPER AB - The proceedings contain 7 papers. The topics discussed include: creating immersive experiences based on intangible cultural heritage; xR4DRAMA: enhancing situation awareness using immersive (XR) technologies; manipulating avatars for enhanced communication in extended reality; creating immersive experiences based on intangible cultural heritage; augmented reality assisted orbital floor reconstruction; corner-based square fiducial marker detection for hand-manipulated AR objects; building a motion-aware, networked do-it-yourself holographic display; and interfacing cyber and physical worlds: introduction to IEEE 2888 standards. C2 - Proc. - IEEE Int. Conf. Intell. Real., ICIR N1 - Journal Abbreviation: Proc. - IEEE Int. Conf. Intell. Real., ICIR N2 - The proceedings contain 7 papers. The topics discussed include: creating immersive experiences based on intangible cultural heritage; xR4DRAMA: enhancing situation awareness using immersive (XR) technologies; manipulating avatars for enhanced communication in extended reality; creating immersive experiences based on intangible cultural heritage; augmented reality assisted orbital floor reconstruction; corner-based square fiducial marker detection for hand-manipulated AR objects; building a motion-aware, networked do-it-yourself holographic display; and interfacing cyber and physical worlds: introduction to IEEE 2888 standards. PB - Institute of Electrical and Electronics Engineers Inc. SN - 9781665403474 (ISBN) TI - Proceedings - 2021 IEEE International Conference on Intelligent Reality, ICIR 2021 UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-85114693251&partnerID=40&md5=601aabdac7819bcecd05846e9e3de11d ER -