TY - CPAPER KW - Advanced technology KW - Computer programming KW - Computer science KW - Intangible cultural heritages KW - MOCAP Streaming KW - Multi-Site Link KW - Multi-site KW - Network transmission KW - Real time KW - Real time network KW - Real-Time CG KW - Real-Time Transmission KW - Real-time rendering KW - Real-time transmissions AU - Kazuya Kojima AU - Kohei Furukawa AU - Mitsuru Maruyama AU - Kozaburo Hachimura AU - IEEE AB - We have developed a digital archive system based on advanced technology using archive data of intangible cultural heritage. The intangible cultural heritages subject to this research are Japanese traditional performing arts, folk performing arts, and dance from all over the world. The human motion is measured by MOCAP systems, and human motion data, CG characters, CG scenes are stored as an asset in the database. We can restore intangible cultural heritage from these archive data by using CG and VR technology. In order for many people to use intangible cultural heritage reproduced by CG and VR technology, we developed a system for network transmission of human motions to multiple locations in the world. This system uses real-time motion capture technology, real-time network transmission technology, real-time rendering technology. Users can experience our content of intangible cultural heritage. C2 - Proc. - Int. Conf. Culture Comput., Culture Comput. DO - 10.1109/Culture.and.Computing.2017.27 N1 - Journal Abbreviation: Proc. - Int. Conf. Culture Comput., Culture Comput. N2 - We have developed a digital archive system based on advanced technology using archive data of intangible cultural heritage. The intangible cultural heritages subject to this research are Japanese traditional performing arts, folk performing arts, and dance from all over the world. The human motion is measured by MOCAP systems, and human motion data, CG characters, CG scenes are stored as an asset in the database. We can restore intangible cultural heritage from these archive data by using CG and VR technology. In order for many people to use intangible cultural heritage reproduced by CG and VR technology, we developed a system for network transmission of human motions to multiple locations in the world. This system uses real-time motion capture technology, real-time network transmission technology, real-time rendering technology. Users can experience our content of intangible cultural heritage. PB - Institute of Electrical and Electronics Engineers Inc. SN - 9781538611357 (ISBN) SP - 61 EP - 62 TI - Multi-Site Linked MOCAP Streaming System for Digital Archive of Intangible Cultural Heritage UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-85048272087&doi=10.1109%2fCulture.and.Computing.2017.27&partnerID=40&md5=44a5a0a65af22df6ea019373c71f53b0 VL - 2017-December ER -