01661nas a2200325 4500000000100000008004100001260004500042653002200087653002500109653002300134653001900157653003400176653001600210653003400226653001900260653001400279653001300293653001100306100001100317700001100328700001100339700001200350700001200362700001000374700001100384245005200395856014800447520071500595020002501310 d bAssociation for Computing Machinery, Inc10acultural heritage10aCultural backgrounds10aCultural heritages10aGlove Puppetry10aIntangible cultural heritages10aInteraction10aInteractive computer graphics10aMachine design10aReal time10aRobotics10aRobots1 aH. Liu1 aY. She1 aL. Lin1 aS. Chen1 aJ. Chen1 aX. Xu1 aJ. Lin00aHinhrob: A performance robot for glove puppetry uhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85076754271&doi=10.1145%2f3355056.3364595&partnerID=40&md5=9e340911e9ab2dfaabb1d70f9f33d2bf3 aChina’s intangible cultural heritage glove puppetry is a thousand-year form of performance. However, this ancient cultural and artistic treasures are faced with difficulties of protection and inheritance. Our approach is to integrate robotics with the glove puppetry, design and develop the glove puppetry robot HinHRob. It simulates the performances of puppeteers and interacts with the audience in real-time. The robot not only can perform with professional puppeteers but also attract interest from audiences of different cultural backgrounds and ages. The creative approach of combining technology and the intangible cultural heritage may open a new mode for the ancient human legacy, the glove puppetry. a9781450369435 (ISBN)