01790nas a2200325 4500000000100000000000100001008004100002260005900043653001100102653001600113653002100129653001700150653002000167653001900187653002300206653002000229653002200249653001900271653001100290653001300301653002000314653001200334100001700346700001800363245002100381856016100402300001200563520086400575020002501439 2015 d bInstitute of Electrical and Electronics Engineers Inc.10aDesign10aGame design10aDigital heritage10aarchitecture10aDesign research10aPhotogrammetry10aDesign Methodology10aDesign research10aHistorical cities10aphotogrammetry10adecode10aDecoding10aDesign grammars10aKashgar1 aSerdar Aydin1 aMarc Schnabel00aDecoding Kashgar uhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84965164617&doi=10.1109%2fDigitalHeritage.2015.7419553&partnerID=40&md5=5cf2357898c096b81abd1651964eadb1 a471-4723 aThis paper shows the progress of an ongoing digital heritage research focusing on Kashgar, a unique historical city in the westernmost part of China. The project aims to decode intangible heritage with the help of tangible characteristics representing Kashgar architecture. Narrow alleyways of Kashgar accommodate multifunctional usage formed by the local distinctive culture. The presented study follows a research through design methodology . The interpretation of the heritage information is a game design that feeds research. Through an architectural game alternative agglomerations are generated that employ design-grammars developed on the basis of Kashgar s architecture and vivid street life. The study reveals the first step of photogrammetry documentations and aerial views of a specific part of Kashgar s old town, Gaotai (- Kozichiyar Beshi). a9781509000487 (ISBN)