01295nas a2200181 4500000000100000000000100001008004100002653001400043653001200057653002000069100001600089245003800105856014700143300001000290490000700300520078600307022002001093 d10aMuseology10amuseums10avirtual museums1 aS. Caraceni00aFrom the musas to the giant squid uhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-84868250419&doi=10.1386%2ftear.10.1.11_1&partnerID=40&md5=32b88bd48eb7214d03d3e82ab68ca071 a11-160 v103 aThe history of virtual museums is linked in the museological model of fruition to the history of the traditional museum, from the musas to the Louvre, from the wunderkammer to the intangible heritage museums, passing by Science Centers and Museums of Modern Art, from websites to augmented reality, from audioguides to video games, passing by QR Code. This history is traced by the visitor experience, from a free observation/browsing, to the guided observation, studying the types of interaction that the visitor engages in, to the object information that he or she acquires or handles in the visit, and also considering the essence of the museum as a sacred place . Do the most advanced models of virtual museums offer the same innovation in the fruition of the information? a1477965X (ISSN)