01700nas a2200325 4500000000100000000000100001008004100002260001200043653002400055653002200079653001000101653001800111653001300129653002400142653002300166653001600189653002000205653002400225653001700249653001800266653002600284653001700310100001300327700001400340245008400354856014500438300001200583520075400595020002501349 2009 d aTianjin10aCapturing technique10aComputer graphics10aLight10aLight sources10aMalaysia10aModern technologies10aProjection screens10aShadow play10aTechniques used10aVideo documentation10aVisual style10aVisualization10aWayang Kulit Kelantan10aWayang kuliy1 aKhor Kia1 aYuen Chan00aA Study on the Visual Styles of Wayang Kulit Kelantan and Its Capturing Methods uhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-70549091071&doi=10.1109%2fCGIV.2009.37&partnerID=40&md5=6422f674aa5aaf80d6023bbedecf7aee a423-4283 aIn the attempt to preserve and safeguard the unique traditional Wayang Kulit (Shadow Play), UNESCO has designated it as a Masterpiece of Oral and Intangible Heritage of Humanity on 7th November 2003. This paper reviews the critical situation of Wayang Kulit Kelantan in Malaysia. The visual styles of Wayang Kulit Kelantan was described into four major aspect, which are the puppets, shadows, screen for shadow projection (Kelir) and its light source. It also reviews the methods and techniques used to capture the visual styles of Wayang Kulit in animations, films, artworks, comics and video documentation. This is followed by the study of the use of modern technology including Computer Graphics (CG) to capture the traditional Wayang Kulit play. a9780769537894 (ISBN)