01738nam a2200361 4500000000100000000000100001008004100002260001600043653003300059653002000092653002300112653002000135653002000155653002000175653002300195653002200218653002700240653002200267653001900289653002200308653002200330100001400352700001400366700001700380700001400397700001200411700001400423245007400437856015300511490001400664520065600678020004201334 2011 d aOrlando, FL10aIntangible cultural heritage10aVirtual reality10aCultural heritages10aDisplay devices10aTacit knowledge10aTacit knowledge10aWearable computers10aAudio information10aBiological information10aDigital Archiving10aSkill transfer10aWearable computer10aWearable displays1 aA. Hiyama1 aY. Doyama1 aM. Miyashita1 aE. Ebuchi1 aM. Seki1 aM. Hirose00aWearable display system for handing down intangible cultural heritage uhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-79960411229&doi=10.1007%2f978-3-642-22024-1_18&partnerID=40&md5=2ba94354f7f333de7c17dcd9fbc053660 v6774 LNCS3 aIn recent years, most of traditional craftsmanship is declining because of aging skilled craftspeople and fewer successors. Therefore, methods for digital archiving of such traditional craftsmanship are needed. We have constructed a wearable skill handing down system focused on first-person visual and audio information and biological information of a craftsman. We used instrumental information associated with the usage of the tools for evaluating the effect of proposed wearable display system of intangible cultural heritage. In this paper, we show the result of archiving and training on the skills of Kamisuki, Japanese traditional papermaking. a03029743 (ISSN); 9783642220234 (ISBN)