02096nas a2200337 4500000000100000008004100001653001400042653002200056653002200078653003000100653002600130653002200156653002100178653002200199653002500221653002400246653001600270653002000286653002500306653001900331653002700350653001900377653002600396653002100422100002100443245010900464856014400573300001200717520100900729020002001738 d10aAnimation10aAugmented reality10aChromolithography10aCo-evolutionary narrative10aCognitive programming10aComputer graphics10aImage processing10aIndian aesthetics10aInformation analysis10aintangible heritage10aLithography10aMagical realism10aMythological deities10aSocial aspects10aStereoscopic panoramas10aSymbolic logic10aTheaters (legitimate)10aVirtual heritage1 aSarah Kenderdine00aSomatic solidarity, magical realism and animating popular gods: Place-hampi "where intensities are felt" uhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-35348899676&doi=10.1109%2fIV.2007.103&partnerID=40&md5=fc16b328e565565b7acb4bb63ca09875 a402-4083 aPlace-Hampi is an embodied theatre of participation in the drama of Hindu mythology focused at the most significant archaeological, historical and sacred locations of the World Heritage site Vijayanagara (Hampi), South India. The research described in this paper examines a history of several scopic regimes observable in Indian aesthetic traditions (principally those associated with chromolithography) and their socio-cultural implications - to articulate the somatic engagement inherent to encounters with the mythological deities in image form. Information derived from the examination of diverse scopic regimes has been used to guide the decisions in symbolic logic and high level cognitive programming of computer graphic characters that help co-evolve the narrative engagement between intangible heritage of place and participants. PlaceHampi investigates experiences of encounter-as tangible knowledge that has implications for immersive heritage visualizations for diverse cultural audiences. a10939547 (ISSN)