01739nas a2200193 4500000000100000000000100001008004100002653002400043653002200067653002500089653001600114100001100130245009600141856015400237300001200391490000700403520111500410022002001525 d10aintangible heritage10acultural branding10adynamic safeguarding10aEdutainment1 aYu Luo00aSafeguarding intangible heritage through edutainment in China s creative urban environments uhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85087121939&doi=10.1080%2f13527258.2020.1780463&partnerID=40&md5=f42c2a7f87bd28f3bd611924d65fe431 a170-1850 v273 aThis article critically examines the role of edutainment–the combination of educational and entertainment activities–in intangible heritage preservation. Drawing upon fieldwork in southwest China’s Guizhou province, the article focuses on a cultural park that packages traditional ethnic practices into cultural products and leisure experiences for public participation and display. I consider this site as an example of a new form of hybrid cultural venue that shares similarities with earlier models of theme parks and museums, but also differs from them in important ways. This article discusses the potentials and the limitations of using interactive and experiential elements for facilitating the dynamic safeguarding of intangible heritage in creative urban environments. I argue that edutainment offers new learning opportunities to a public audience and to younger generations, but it inevitably entails transformations of traditional cultural forms and practices. Edutainment, in this context, becomes a strategic tool to preserve traditional skills and knowledge while promoting local cultures. a13527258 (ISSN)