@inproceedings{782, keywords = {Intangible cultural heritages, Culture, Augmented reality, User experience, Cultural education, Engineering education, Cultural knowledge, Augmented reality technology, Users experiences, Design research, Chinese culture, Education, Interactive picture book}, author = {H. Yan and W. Liu and X. Xia and Y. Xu and T. Ssong}, title = {Design research of interactive picture books of cultural education based on augmented reality technology}, abstract = {The application of augmented reality technology shows a new thinking of cultural education. What is different from the traditional cultural education is that it enhances user experience not only in the aspect of story but also ideological connotation of culture. In this paper, augmented reality technology will be applied to the design of picture book Xi Shi Dance. By using of Unity development engine and Vuforia SDK, we studied and developed the interactive augmented reality works. Been ranked among the first batch of intangible cultural heritage in 2006, Xi Shi Legend is a household story in china. The classic plot and character of Xi Shi Legend are used in this third-person puzzle solving interactive picture book, so as to achieve the purpose of inheriting excellent Chinese culture and popularizing traditional cultural knowledge.}, year = {2021}, pages = {958-962}, publisher = {Institute of Electrical and Electronics Engineers Inc.}, school = {Institute of Electrical and Electronics Engineers Inc.}, isbn = {9781665414685 (ISBN)}, url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85118953673&doi=10.1109%2fICCSE51940.2021.9569391&partnerID=40&md5=12e666327c393a6959967937bfdd1b28}, doi = {10.1109/ICCSE51940.2021.9569391}, note = {Journal Abbreviation: ICCSE - IEEE Int. Conf. Comput. Sci. Educ.}, language = {English}, }