@inproceedings{4121, keywords = {Creatives, Design, Design method, Gestures recognition, Intangible cultural heritage, Intangible cultural heritages, Interaction design, Interactive computer graphics, Interactive performance, Performance, Performing arts, storytelling, Interaction design, VR performance, Virtual reality, Virtual reality performance, storytelling, Interaction design}, author = {Y. Lu and Z. Liu and X. Yan and S. Yan}, title = {"flower and the Youth": Virtual Narrative and Creative Methods of Oral Performance in China Intangible Cultural Heritage}, abstract = {The intangible cultural heritage of China contains many different forms of performing arts, of which oral performance is an important branch. "Hua er"is the most popular folk performance sung in the Hui ethnic area of Ningxia. Based on technology of virtual reality (VR) and gesture recognition, our work proposes three design methods: interactive performance narrative, metaphorical elements and embodied cognition, applied to the VR performance, "Flower and the Youth". VR can provide audience with a more immersed experience that contributes to the transmission and dissemination of non-heritage performing arts. Our work provides universal design approaches to the creation of content for future intangible cultural heritage performances.}, year = {2021}, booktitle = {Proc. - SIGGRAPH Asia XR, SA}, publisher = {Association for Computing Machinery, Inc}, school = {Association for Computing Machinery, Inc}, isbn = {9781450390750 (ISBN)}, url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85123799532&doi=10.1145%2f3478514.3487623&partnerID=40&md5=14f8d022ed29cccde4c275336407429d}, doi = {10.1145/3478514.3487623}, note = {Journal Abbreviation: Proc. - SIGGRAPH Asia XR, SA}, language = {English}, }